Strife (released in 1996) is a Doom-engine game created by Rogue Entertainment and published by Velocity. It offered an RPG-like action game, with heavy story elements and voice-acting. Among the features were hub-levels much similar to Hexen, the ability to increase the player's accuracy with most of the weapons, an item that could destroy forcefields, and the ability to raise your maximum health from 100 to as much as 200 permanently. Strife is also the very last commercial game to use the Doom engine.

Description

You wanted it, now you've got it, a 6 map hub for Strife. Requires a Zdoom compatible source port. A rough story? Well ok. Despite the main threat of the order being defeated, there are many other towns still under their fragmented rule. The front now has the resources to send agents to these outward places and attempt to destroy what's left of the tyranny. You have arrived in the small town of Sweetwater, where what few people survive live a near meaningless life that is under constant threat. Credits: Esselfortium - The music to the map "Void" (map15) is a remix I created of a piece of music of his called "Mobildethvan". Gez - For helping me with Zdoom stuff Xaser - He seems to like my stuff Anyone that has given feedback and played this project or any of my other work over the years.

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