Welcome to StaudSoft's Synthetic World 0.2! It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches. Although it looks like a normal game engine, everything in the game is based on voxels. So everything you see can be changed. You can cut down trees, build a house or dig into the ground!

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suggestions for saving buildings (Games : StaudSoft's Synthetic World : Forum : Feature Request : suggestions for saving buildings) Locked
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Apr 5 2014 Anchor

Hi

Would it be possible in the near future that we can for say like saving a building as a blueprint
and be able to place this blueprint and build it from there? That would be handy for grunt-job, when you have for lets say
you want to build a tower 5-10 times and you want to have them with the exact same shape optionally with same material
somewhat like this, that would save some time and I guess prevents some player having some frustrating times

and a bit off-topic:
I have seen while rummaging around your game files some stuff that is related to explosives
will there in next release be possible to build explosives and blow them up? And if so can the player still collect the resource
from the crater he made or will it be lost?

There seems to be aswell codes that is related to fire, can we make also place a few coal brick and start fire from it or forest fire in that case?

Well your game already looks promising and I like it so far good luck with it.

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