StarForge is a game about gathering resources, building bases, buying weapons, using strategy, and destroying your opponent’s bases to win the match. It is real time and set in a first or third person perspective. Set on an alien planet, the theme is high technology, mixed with old world building mechanics. Earth has been depleted and the humans transferred as much technology and resources as possible and left on a one way mission to populate another planet. They must forge a new star.
Check out our progress on Infinite Voxel Terrain.
Posted by wsworin on Oct 5th, 2012
As you can see in the screenshots above, we have a nice noise algorithm that can create tunnels infinitely underground. It does this all proceduraly and loads in chunks as you walk around. It's really fun to explore all the different tunnels underground.
We plan to release another game update sometime next week with the first playable infinite voxel terrain. Some other improvements that will be added in the coming weeks will be multiple material support, digging, optimization, and LOD. Steve is also working on a multitude of fixes for the physics movement system, tighter control, making it so the player doesn't jerk around, a proper falling animation, and much more control over climbing.
I'm nearly done planning the IndieGoGo campaign alongside it's perks. We plan to have cool things like T-Shirts, Posters, and lots of unique in game content. It is a lot of work to make a proper campaign but we think it will be worth it! Once the main campaign is planned, I will start working on a new video.
Thanks for your support and we look forward to your feedback,