StarCraft II continues the epic saga of the Protoss, Terran, and Zerg. These three distinct and powerful races will clash once again in the fast-paced real-time strategy sequel to the legendary original, StarCraft. Legions of veteran, upgraded, and brand-new unit types will do battle across the galaxy, as each faction struggles for survival. Featuring a unique single-player campaign that picks up where StarCraft: Brood War left off, StarCraft II will present a cast of new heroes and familiar faces in an edgy sci-fi story filled with adventure and intrigue. In addition, Blizzard will again offer unparalleled online play through Battle.net, the company's world-renowned gaming service, with several enhancements and new features to make StarCraft II the ultimate competitive real-time strategy game.
Blizzard hoping to combat mod scene stagnation with "premium" community content.
Posted by Varsity on Aug 22nd, 2009 digg this super bookmark
Eurogamer has the story. In short:
As part of Blizzard's ambitious plans for the new version of the Battle.net online platform to launch alongside StarCraft II, the company's design chief Rob Pardo [has] revealed plans to allow the mod community to sell content on a StarCraft II Marketplace after launch.The Marketplace would be a forum for publishing and downloading both free and premium maps. "A portion of the revenue" from premium maps would go to the creator
It is unclear what criteria a map would be permitted to become "premium".
The news comes from Battle.net's general reveal at Blizzcon, which Eurogamer are also reporting. Alternatively, there's a video on Gamespot.
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To me this just sounds like another way to milk money.. but hey.. if people are... well willing to do it.. I don't blame them for it.
I have to say though, I do like the fact that the creator of the map that is "premium" will get a portion of the money.