StarCraft II continues the epic saga of the Protoss, Terran, and Zerg. These three distinct and powerful races will clash once again in the fast-paced real-time strategy sequel to the legendary original, StarCraft. Legions of veteran, upgraded, and brand-new unit types will do battle across the galaxy, as each faction struggles for survival. Featuring a unique single-player campaign that picks up where StarCraft: Brood War left off, StarCraft II will present a cast of new heroes and familiar faces in an edgy sci-fi story filled with adventure and intrigue. In addition, Blizzard will again offer unparalleled online play through Battle.net, the company's world-renowned gaming service, with several enhancements and new features to make StarCraft II the ultimate competitive real-time strategy game.
The Subsistence project has been put on hold, we decided to give an explanation why. We also provide details about our next upcoming project.
Overseer: Our monitors have intercepted this transmission. It appears to be a communique from a low-ranking [officer] regarding (Soviet Union) troop movements...
Recently a couple of major changes have been made to the project, which I will explain in the following news post, as well as showing two new screenshots...
Three new screenshots have been released for the map. They all show a new area of the map, the inside of a cave which players will be able to explore...
We did our first interview recently with mp1st.com, a cool upcoming new gaming website. We also reveal a new online gamemode, 4-player co-operative play!
The Ruins of Kel'Theril is a singleplayer 3rd person action-adventure game created for Blizzard Entertainment's Starcraft II. The map, set in a separate...
Teaser trailer, official website/forum, and more updates.
A brief update on the current progress. A lot of artwork and scripting has been done.
Short background information on Red Alert: Origin.
We are proud to present today, the first trailer for our newly announced game, Subsistence.
Showing the latest concept artwork and in-game screenshots. Help us fill out our FAQ.
When old hope is lost. When old faith wavers... and old bonds lie broken. New Team. New Mod. New Mission.
Dante's Retribution is a Campaign mod for StarCraft II : Wings of Liberty. The story will take place in one of the Dominion Training Camps that is far...
Showing two new screenshots along with one piece of concept artwork.
Showing off the new jungle environment as well as a new unit, the Heavy Recon.
Paladins, priests, all worshippers of the light unite! For an article containing in-engine shots and a detailed description of what the powerful Galaxy...
Wanted to update you guys on the progress of our new desert environment and a couple new units revealed!
Today we are showing one new in-game screenshot along with another piece of concept artwork!
New screen shots and an alpha download is available for Seven Temples. I need replays and testers!
Special early announcement of Project Warfare, a brand new total conversion modification for StarCraft II.
Anime, Marvel, and DC fans... probably won't find any interest in this. WC:Lotd fans however, rejoice, we have in-engine screenshots of the art style...
In this week’s update we have the first footage of the mod in action!
The very first in-game screenshots for Warcraft vs Starcraft have been released!
Testing the implementation of model in game with full normal and specular map shaders, with ingame video.
Here's the project's first completed model ready for rigging.
The main HQ / base / command center Fortress Craft players will use.
Preview of Saesee Tinn (WIP Sculpt) and introduction of our newest staff member, David Radford (Models, Textures, and Character Sculpts).
Engineer is the first class being introduced in the game. As he will be the heart and soul of economy of this TF2 RTS.
Granary model will replace the "Supply Depots" of Starcraft.
Hey everyone! There left much less time untill release of StarCraft II and Blizzard is heating our interest with every piece of info about this awesome...