A spin-off of Jedi Knight II: Jedi Outcast, Jedi Academy allows players to create their own Jedi, train in the Academy under the tutelage of Luke Skywalker and Kyle Katarn and ultimately choose to follow the path of the Light Side or the Dark Side of the Force. The game is powered by the same version of the Quake III engine used in its predecessor, Jedi Outcast, containing modifications to the Quake code to give a third-person view and new lightsaber effects (Jedi Knight II had these 3rd person effects as well). Players have the ability to construct their own lightsaber by choosing the hilt style and blade color. After completing certain objectives, new saber styles become available including the ability to wield two independent sabers in a style known as Jar'Kai, once used by Anakin Skywalker during the closing fight in Star Wars Episode II: Attack of the Clones, or the double-bladed lightsaber (also known as a "saber staff").
Kel'Dor in Jedi robes. Authors: Hapslash, Infinity Blade, Spanki, RinkXing, Darth Shiftee Bot Support:No NPC/Species Support:No New Sounds: No Team Support:No A Kel'Dor in Jedi robes, heads/texture by Raven software, clothes by Hapslash, Infinity Blade, Spanki, RinkXing, Scerendo & Selek. Only the first robe set has been included from spanki's Jedi Customization pack. There's way too much variants to deal with for me! lol Installation Instructions Simply place "ds_keldor.pk3" into your game's base folder.
HapSlash (for the awesome model & hs_dooku)E-Mail : firstname.lastname@example.org
RinkXing (for some of the torso of his rots_kenobi reskin named XaoXing)
Darth Shiftee & Raven Software, throwing kel'dor head into the mix.
Permission granted by Hapslash: