Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts. In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.

Report abuse Misery Trader & Zombie Fix
Apr 18th, 2013
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This is mainly a trading fix for misery. Added in Zombie tweaks, changed death items, blah blah and other miscellaneous lade-da. Can upload some more stuff I've been working on and different variations if need be. Wanna hear ideas and criticisms so just let me know. Credit to all of those who made the Misery Mod. I love it. This is no way intended to be a rip off of anyone's work or ideas. It's just some tweaks i wanted to share with people. Also, thanks Cornucopia, loner85 and everyone else for the help with this.

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Misery Trader & Zombie Fix
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[TZP]LoNer1 Apr 19 2013, 2:32pm says:

I might just try this, cool! Always nice to have a stable community contribute to a (for me) already great mod! It's awesome that we can achieve even better results together, so thanks guys :)

- Misery dev, [TZP] LoNer1

+3 votes     reply to comment
Astyr Apr 19 2013, 3:44pm says:

There are some files that change nothing (using win merge) that got into the package and god mode is turned on in atmosfear parameters, also the turn into zombie function will only make the zombie plague worse since a file to alter the zombie damage ratio is not present. It's important to note that a lot of the tweaks in values won't be agreed by everyone since the game deals with Russian rubles not Ukrainian hryvnia, or US dollars, that's 30 to 1 ratio meaning the prices already found on Misery are closer to a realistic figure.

+2 votes     reply to comment
FlamenTeddy Apr 19 2013, 7:00pm replied:

Re-Uploaded file. Hope this one's better.

+2 votes     reply to comment
Astyr Apr 20 2013, 7:12am replied:

Thanks, it's a lot better now, there was a change in the sks that iirc was about the iron sight position, what screen ratio was it for? And the K98 had a change to the reloading animation and sound to fix the immediate reload the gun was suffering that would be of interest to place on this add on. And last I would like to suggest that you change one of the AKS cobra parameters that is hit_power= 0.31, 0.31, 0.31, 0.31 but should be silencer_hit_power= 0.61, 0.61, 0.61, 0.61

+1 vote     reply to comment
FlamenTeddy Apr 20 2013, 12:32pm replied:

Yeah, I'll have the K98 fix back on in a day or two with other things. As you said i fixed it but had to change the ratio when reloading because it doesn't actually show the reload just the hand motions and the sound because i just replaced the reloading steps and sounds with the mosin nagant because they both reload similarly. And just confused here, was the sks ratio good or bad? I don't remember doing anything to it, not saying i didn't testing things, just don't recall.

+1 vote     reply to comment
AkoBenuy Sep 3 2014, 12:47am says:

Is this mod compatible for misery 1.2 ?

+1 vote     reply to comment
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S.T.A.L.K.E.R.: Call of Pripyat
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GSC Game World
X-Ray Engine
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Released Feb 4, 2010
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S.T.A.L.K.E.R.: Call of Pripyat
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X-Ray Engine
X-Ray Engine Commercial Released Mar 19, 2007
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GSC Game World
GSC Game World Developer & Publisher