Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts. In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.

Post addon Report content TGZ:HUD Alpha3
Aug 14th, 2010
2.71mb (2,843,807 bytes)
3,471 (1 today)
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This HUD compacts the data into a smaller form-factor while retaining the information you need. It's not meant to be a realistic HUD or a hardcore HUD and it doesn't remove information that a vanilla player would want to keep. It just moves them, shrinks them and has a bit of a different color and feel. Two version are included in this download - a widescreen version and a standard screen version.

TGZ HUD Alpha3
by 3ncryptabl3

-Alpha3 changes
improperly labeled directory fixed

-Alpha2 changes
Fixed some aligned issues
Atmosfear 2.1 Fallout patch included


  • The minimap has been shrunk by almost a third and has 20, 30 and 40 meter range markers for you grenade lobbers and those of you (myself included) who want an instant check on ranges.
  • Time and NPC counter remain and have been moved to more appropriate positions.
  • The center point of the minimap was removed and the compass integrated - I like to know which way is north and I certainly don't need a dot in the center of the map to tell me thats me.
  • The sound and watch bar have been cut from the minimap but not removed. They are no longer an integrated part of the minimap so they are invisible. However, still available when it matters.


  • Current ammo, AP / FMJ ammo numbers and ammo icon have been integrated into 1 window, thus shrinking the entire weapons hud without sacrificing information.
  • New health and stamina bars, also smaller.
  • Booster and anomaly icons have been shrunk and moved to the center bottom and center top respectively.
  • The warning icons are aligned along the top of the weapons hud, also smaller.
  • Quick-slot icons have been trimmed to just the icon and how many of them you have, they've also bene shrunk and moved closer to the edge.
Preview Image
TGZ:HUD Alpha3
Post comment Comments
exostalker Aug 15 2010 says:

Really, best COP HUD i have ever seen! Too bad I don't think anyone will do this for SOC... Would be best HUD ever :)

+3 votes     reply to comment
Derranged Dec 10 2010 replied:

You might be wrong, I will have a go at importing it into soc. Should be simple...

+2 votes     reply to comment
Derranged Dec 10 2010 replied:

I actually do regret saying that it was going to be easy... but.. I will get it soon.. just got to fiddle with the textures..

+2 votes     reply to comment
Kreamalicious Author
Kreamalicious Dec 10 2010 replied:

I would appreciate it if you didn't. You're welcome to be inspired by it but don't use my work in another mod.

-1 votes   reply to comment
Neurological Aug 15 2010 says:

Agree is a nice hud, tiny but still informative.

+1 vote     reply to comment
Stalker_KY@ Aug 22 2010 says:

Man, your hud is perfect for been very compact and give all the information needed.
Thumbs up.

+4 votes     reply to comment
PaulDolgov Sep 7 2010 says:

Everything you've done is fresh, professional and original, especially this HUD. Welcome to the Stalker modding family, hope you'll have as much fun as we are :)

+1 vote     reply to comment
Kreamalicious Author
Kreamalicious Sep 14 2010 says:

This download has been updated from v.a1 to v.a2. The current download includes the optional Fallout patch for re-aligning the new icons as well a few minor fixes from the original HUD.

+1 vote   reply to comment
qq11q Nov 6 2010 says:

hi! The Best HUD! but why endurance and health strips dosn't work?(
I use sigerous mod 1.7 and Russian version of the game, please say what I need to remake to combine it together?

+1 vote     reply to comment
Kreamalicious Author
Kreamalicious Nov 6 2010 replied:

The only thing that comes to mind is that you wrote over a TGZ HUD file with one that isn't part of TGZ HUD. Find out what the conflicting file is.

+1 vote   reply to comment
JStash Nov 10 2010 says:

Agreed, best HUD I have seen for all STALKER games.

+1 vote     reply to comment
qq11q Nov 12 2010 says:

3ncryptabl3, I just rename folder "textures_desc" to "textures_descr" and all work!
Thanks for mod!)))

+2 votes     reply to comment
Kreamalicious Author
Kreamalicious Nov 13 2010 replied:

qq11q, thank you so much for pointing that out! You're right - the directory was mislabeled. I'm such a noob ):

I have fixed the mistake and re-upped the archive. Alpha 3. It should be available in a day or so.

+1 vote   reply to comment
Kreamalicious Author
Kreamalicious Apr 23 2011 says:

Yehaw! Broke 1000 downloads (: Thanks erebody!

+1 vote   reply to comment
BigBaggie Sep 20 2011 says:

Favorite HUD for CoP, by far

+1 vote     reply to comment
VigoVonHomburg Jan 30 2012 says:

Will this work with other mods?

+1 vote     reply to comment
strelokgunslinger2 Aug 22 2013 says:

Confirmed working with SGM 2.1

+1 vote     reply to comment
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Kreamalicious Author
Kreamalicious Nov 11 2014 says:

If anyone has tried it with Misery, please shout out.

+1 vote   reply to comment
ticchi Nov 28 2014 says:

Hi,does it work with shoker mod + valley of whispers. I put your mod and seems to work.

+1 vote     reply to comment
Amoch Jul 14 2015 says:

Nice. You should make a version with the health kits and food info removed (from the bottom left of the screen). That info was never necessary for the HUD, and is distracting/ugly.

0 votes     reply to comment
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S.T.A.L.K.E.R.: Call of Pripyat
Developer & Publisher
GSC Game World
X-Ray Engine
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Released 2010
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