Spark Rising is a build and battle sandbox game. Build fortresses, defenses, and an army to battle against an invasion of mechs, aliens, zombies, dinos... oh the madness!

Buy now on Steam early access. Get!

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Blog RSS Feed Report abuse Latest News: Gaiden 4: Conquest - Behind The Scenes & What's Next

1 comment by WickedLoot on Sep 30th, 2014

As we attempt to keep up our commitment to make more behind the scenes videos of our production efforts for Spark Rising, here are some videos that gives you a glimpse at how we came up with the new Conquest mode, which we launched freely as a prototype demo we call a "gaiden."

This first video has game designer CPaz talking about the different elements that make up Conquest mode and how we built this prototype demo to see if people would enjoy a gameplay loop around battling enemies as you hop from one location to the next.

This second video functions as a post mortem to Gaiden 4: Conquest, and serves up some upcoming plans. Big changes are coming to the game engine, as we refactor things to address user's most interesting suggestions, from increasing the size of battle maps, and introducing more dynamic battle scenarios.

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Spark Rising - Gaiden 1: Retro Rising Rampage

Spark Rising - Gaiden 1: Retro Rising Rampage

Sep 22, 2014 Demo 0 comments

A prototype demo built in our game engine used for Spark Rising. This fast-paced arcade game is a homage to old school NES. Pew pew pew in FPS 8-bit glory...

Spark Rising - Gaiden 2: Build Play

Spark Rising - Gaiden 2: Build Play

Feb 13, 2014 Demo 3 comments

Early pre-alpha access to Spark Rising. Available for Win PC and Mac. Gaiden 2: Build Play provides early pre-alpha access to gameplay mechanics that...

Spark Rising Prototype Build v.01

Spark Rising Prototype Build v.01

Sep 8, 2013 Demo 4 comments

This is an early prototype build v.01 of Spark Rising. You can fly around a floating fortress to get a sense of the art direction and environment design...

Post comment Comments  (0 - 10 of 18)
TheBKCast Sep 22 2014, 10:23pm says:

Looks really good, keep it up!

+1 vote     reply to comment
sladex706 Apr 15 2014, 1:55pm says:

hello im mike i just really want to Say THIS GAME LOOKS REALLY REALLY REALLY COOL!!!!! but i dont have mac or pc i have windows xp... so by any chance can u make a windows xp version if its a yes ill wait until it comes out. Also a tip : games look great you should make it multiplayer.

0 votes     reply to comment
BagelPlays Apr 4 2014, 12:36am says:

Just checked out the demo and it was a lot of fun. Made a little video on it if anybody is interested

+1 vote     reply to comment
KINGOFCRAFT909 Apr 3 2014, 10:30am says:

Holy crap, why did I only JUST find this???

+1 vote     reply to comment
ChickenDelight Mar 29 2014, 1:25am says:

This game concept looks really cool. How much will it cost?

+1 vote     reply to comment
WickedLoot Creator
WickedLoot Mar 30 2014, 4:33pm replied:

We're still working out the early access pricing on Steam, but it'll be lower early on, similar to the Minecraft model, and we'll gradual increase it to +$19.99 as more content gets added.

+1 vote   reply to comment
BennLP Jan 23 2014, 3:16am says:

Very Good Game :D wait for the full-game ^^
My Let´s Play

+2 votes     reply to comment
JFreakXD Dec 15 2013, 3:41pm says:


+2 votes     reply to comment
ryuzaky Oct 22 2013, 3:42am says:

This game is going to be better than minecraft for sure :)

+2 votes     reply to comment
nr14 Oct 21 2013, 8:33am says:

Don't reply to me, I just thought I'd point out that there might be legal consequences if you can import maps from minecraft in a commercial game, such as some lawyer or similar contacting you and saying "stop that, you're not allowed to release a map converter without [us accepting it]". You should be able to release the map converter as a "community mod", thus not really making money off it and not risking getting a cease and desist order from mojang.
Game seems cool though.

+3 votes     reply to comment
WickedLoot Creator
WickedLoot Mar 30 2014, 4:35pm replied:

Importing content from other games isn't really an issue. The way it works is that it's more of a conversion of assets from Minecraft to our game, since we don't use the same textures and such. We're also not selling the import tool per se. It's just a feature we'll open up for others to use. But thanks for the concern!

+1 vote   reply to comment
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Spark Rising
Windows, Mac
Developer & Publisher
Wicked Loot Studios
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Release Date
Released Sep 8, 2014
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Real Time Shooter
Single & Co-op

Latest tweets from @sparkrising

Took a while... Evolution of our terrain is now complete. Mostly :) Spark Rising rebuilt from the ground up!

Dec 17 2014, 5:30pm

Overhauling #SparkRising engine taking +2 months. Worth it, but as a gamer, I wouldn't be happy waiting that long for each update.

Dec 1 2014, 10:32pm

RT @project_edm: @WickedLoot Hey check out my lets plays of Spark Rising :) part 1 of 2: part 2 of 2:

Nov 15 2014, 5:58pm

Some concept art on #SparkRising. Say ello to the Mad God. Your creator... and now your greatest problem!

Nov 10 2014, 8:48pm

Comparison of a boss in #sparkrising. Old design was voxel based & felt limiting. unoptimized. #gamedev #wip

Nov 10 2014, 4:08pm

@Deceptive_Games Woah, Kidnapped looks like a wicked game!

Oct 28 2014, 4:27pm

A fun lil Spark Rising vid showing how we manipulate enemies and your character in Unity 3D #indiegamedev

Oct 28 2014, 3:25pm

What's next for #SparkRising? This vid outlines dramatic upcoming plans! #refactor #indiegames #gamedev

Sep 30 2014, 3:18pm

Behind the scenes vblog on #SparkRising's fresh free demo GAIDEN 4: CONQUEST! #gamedev #indiegames

Sep 25 2014, 3:43pm

Just watched Cpaz put together a vblog for our Conquest mode. It's a fascinating evolution to see how an idea develops into a game!

Sep 24 2014, 9:54pm

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