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Players team up and pilot mechs in a surreal zero gravity space environment. SpaceJunk will rejuvenate the classic CTF game mode and immerse players in battlefronts they've never experienced before.
1 comment by JTown on Jan 6th, 2011
Now you can play the game on Kongregate! We have over 300 plays so far but hope to get many many more.
We're also participating in the Unity contest they're having -- the top 25 rated games become finalists, so it would be fantastic if you all helped out by voting it high.
I know the game is a bit confusing to newcomers -- reading the game guide will help you out a ton, as it covers SpaceJunk's unique gameplay mechanics and weapons etc. I also hope to be able to put out guide videos soon that should greatly help with introducing new players.
Give the game a try and tell us what you think!
I played and it has default unity GUI it stinks
Mechs, space and zero gravity hehe, You have my attention. I just hope that mechs here will have kinda realistic design.
Upload.dfyb.net Here's an unfinished early concept design of the player mech.
Hmn looks kinda cartoonish(not saying that cartoonish style is bad), are those hover type "legs"? Don't know why but in a way it reminds me just a little, mechs from Front Mission games, perhaps because of those "legs" Img261.imageshack.us Img535.imageshack.us see? Well not really very similar heh anyway like Dae said I'm looking forward to see how you will develop this ah and thx for pic.
lookin good :) im a big shattered horizon fan.. so its fun to see this.
this looks really nice so far, nice job
Definitely has caught my attention! It'll be interesting to hear the Sound Design for some of the different things in the game (Like the Grapple).
This looks like it can turn into something interesting. I'm looking forward to see how you develop this.
Sounds like an Anime version of Shattered Horizon. Tracking.
Yeah it looks a lot like Shattered Horizon