Cyberflow is a 3D arcade with a distinct classical sci-fi feel and atmosphere, yet original controls, created specifically for touch screen devices. A variety of futuristic and surreal levels with procedurally generated layouts immerse the player in the world of cyberpunk, where Tron meets Podracer.

The goal of the game is to steer the two parts of a "hoverbot" - a futuristic hover vehicle - through the levels while catching various crates in the arc and avoiding obstacles. Sounds simple enough, but Cyberflow is as challenging as it is addictive. All the levels have unique layouts and sets of powerups.

Key features

  • Classic arcade UI and feel

  • Cyberpunk atmosphere

  • Original touch screen controls

  • Random level layout

  • 20 unique levels

  • A variety of powerups

Get it on Google Play

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Turrets in action Next update will have turrets! Cyberflow Screenshots
Blog RSS Feed Report abuse Latest News: Cyberflow update 1.2 is now live

0 comments by Lara_the_dev on May 31st, 2014

Cyberflow has received a new update. And again a new type of obstacle is added to the game - turrets. The turrets are stationary, but aim at the hoverbot and shoot balls of plasma at it. The projectiles themselves are not hard to dodge, but can present a challenge combined with other obstacles. Turrets only appear on certain levels and shoot one projectile at a time at low levels and three projectiles at later levels.

With the addition of this new challenge all the levels have been slightly rebalanced. The overall difficulty of obstacles has now increased, but to counter balance this, there are some extra changes. First of all, the way each level is started is slightly different: the player now starts the level at very low speed, gradually accelerating to normal speed. Also, the turtle powerup crates now reduce the speed of the moving obstacles and turret projectiles as well as the player, which makes this powerup a whole lot more attractive.

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Mobile, iPhone, iPad, Android
Developer & Publisher
Larissa Davidova
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Official Page
Release Date
Released May 9, 2014
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Single Player

Latest tweets from @larathedev

New trailer for Cyberflow is up on Youtube:

Aug 18 2014, 5:58pm

@IG_Enthusiast Sorry about a late reply, but it looks like I can't afford an iOS version yet.

Aug 4 2014, 9:31am

RT @Gamerscapesite: First Impressions: Cyberflow is an addictive points based android game set in a sci-fi world - @…

Jul 10 2014, 11:29am

@Nate_Toper @Gamerscapesite Glad to hear that, thanks Nathan!

Jul 10 2014, 8:08am

@xanderten50 I haven't worked with consoles before, so it took me a while to figure out how to map joystick axes in unity but now I got it!

Jun 9 2014, 2:07pm

By the way, I'm working on a version of Cyberflow for #Gamestick. Really curious to see how it will play on it.

Jun 7 2014, 8:42am

Not quite #gamedev, but I'm working on an app that lets you create beautiful fractal images within seconds!

Jun 6 2014, 3:40am

Released an update for Cyberflow today, with turrets that shoot in your face! #screenshotsaturday #gamedev

May 31 2014, 12:49pm

Here's an @IndieJuice review of Cyberflow!

May 30 2014, 9:52pm

Next update for Cyberflow will feature turrets that shoot balls of plasma at the player!

May 27 2014, 4:32pm

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