The latest 2 videos of the game, interiors and skill system.
What is the game about?
Space Game (working title) is an Action RPG set in space. The main focus lies in exploring the universe, fight against various factions and get involved in trade, mining, and other activities..
While the heart of he game is a traditional Action RPG, it is a bit slower paced and will offer a variety of skills. Skills are divided into combat and non combat focused skills. Non combat skills like scanning and Mining for example let the player explore, gather information about sectors and use the scanning info to gather materials for trade.
This weekends update:
Not so much a visual update (no new pics), but i finished the 2nd Interior set last weekend, and will start creating the indoor levels with the pieces.
At the moment I work on this game only by myself and can only work on weekends, so expect the page to be updated once a week / every other week with new screenshots/videos.
I regularly update these forum threads with the latest development, some older videos and development screenshots can be found here:
This weekend i implemented the Waypoints which are enabled at the first level of the cartography skill.
The player can create up to 3 waypoints the ship will move along to give a tactical advantage during combat being able to concentrate on the enemies while moving along the path.
here is a quick update video that shows the waypoints in action. It also shows the shield system from last week and the now fixed danger zones working properly.
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Latest tweets from @guriamo
Unity ceo actually puts up his collar right before the talk... Fantastic stuff ;)
May 23 2013
@chrisradsby Which talk did you go now? ;)
May 23 2013
some work done on skill panel and feedback text. T.co
May 19 2013
May 6 2013
quick video update of my new project.. T.co
Apr 7 2013
new ship type for the mining faction. T.co
Feb 9 2013
smal update from the space action rig T.co
Feb 3 2013
@chrisradsby pics or it didnt happen :)
Jan 26 2013