Trapped in far reaches of space, the sole survivor of a human genetic experiments gone badly wrong…Years spent avoiding your infected crew mates with only a distant voice for company….

Battling against the corporations ‘clean-up’ squad who have one instruction – destroy all evidence!Shadows are your friends; avoidance is your only strategy.How long can a mind survive this environment?

Inspired by a range of classic sci-fi movies, Solarix is a ‘psychological survival horror’ game featuring massively detailed open-ended levels encompassing both survival and stealth game-play styles.

The game encompasses both alien worlds and huge orbital space stations, with hidden terrors around every corner.Our goal is to take the survival horror genre beyond simple staged ‘jump scares’ and cheap thrills. With Solarix we will create a world that fills you with unease, insecurity and desperation.

Solarix has already approved by Steam. All that’s need now is your support!

Image RSS Feed Latest Screens
Not warmest of welcomes Being hunted Drones, I hate drones
Blog RSS Feed Report abuse Latest News: December 2014 Update

0 comments by Pulsetense on Dec 23rd, 2014

Hi Guys,

As some of you may not know we hit alpha in October and have been working on play testing, polishing and bug fixing ever since. During the internal play testing process it became apparent to us we wanted to add more story content to Solarix and change the way in which you interact with the HUD and UI. With that in mind we’ve now added layers of polish to the story for the sake of pacing the story and gameplay progression and it now flows more naturally.

I mentioned previously about adding additional story content, after play testing internally we felt we had scope to add more lore content. So we did it. We secured the services of two wonderful voice actors who have done an excellent job of expanding the Solarix experience.

One of the major challenges we're still facing in pacing the gameplay is ammunition distribution throughout the levels. Getting that balance just right is taking time and a lot of play testing by the team. The good news is we feel we’ve reached a point where the balance feels right as you progress through the game.

Our trip to the PlatformExpos in Hull last month was extremely valuable in helping the team understand what gamers are a looking for and expect from a game like Solarix. Everyone who played the game came away with a positive experience and helped highlight some of the areas we were unsure about by playing the game in different ways. Again, thanks to everyone who took time
to visit us at the booth.

As far as game development goes in the past month, our developers have been knuckling down on fixing bugs based on feedback from our testing group and we’re pleased to say that we are in the final round of code related bug fixing.

Optimisation in today’s PC game space is more important than ever so we’ve been spending time looking at optimisation and making sure that we can reach as many PC gamers as possible when the game launches next year. This year has proved that no matter what size of developer you are, gamers expect solid performance and we hope that we can deliver on that.

We realise that with more games than ever to choose from , not all of today’s PC gamers are familiar with the stealth genre so based on feedback we’ve added more tutorial content to east players into the concept but at the same time keep the game challenging for veterans of the stealth genre.

Feedback from testers has been vital to helping us get to the stage we are and every piece of feedback has been carefully considered and in some cases been tested in internal builds. Thanks to that we feel Solarix has reached a very important milestone in its development and we think the game is almost ready and we are looking to move it into a beta phase at the start of 2015.

We want to say a huge thanks to everyone who has been following the game this year and we hope you have a fantastic holiday season. We’ll continue to tweak, test and fix any issues we find over the next few weeks and we’re looking forward to 2015 when we’ll finally be able to get the game into the hands of more testers and then launch.

Before I forget, don’t forget to sign-up for the newsletter and follow us on Steam, Facebook, Twitter and Reddit. As an indie developer we need you to help spread the word about Solarix.

Merry Christmas to all and we'll see you in 2015.

Media RSS Feed Latest Video
Post comment Comments  (0 - 10 of 24)
Rhasta Jan 20 2015, 8:34am says:

would love to help you guys playtest this (a win-win situation if I ever saw one!), but I don't get along with steam much. :(

this game encompasses a lot of gameplay (survival/stealth) and thematic (horror/psych) elements that really interest me, am really curious about how you guys went about them. The fact some of it reminds me of SS2 is just icing on the sci-fi horror cake!!

Well, cheers and best of luck on your project. Really looking forward to it, fingers crossed and all that good stuff :)

+1 vote     reply to comment
ENP Jan 9 2015, 9:28pm says:

Have an early first look of the game!

+1 vote     reply to comment
-Farflame- Nov 19 2014, 9:47am says:

Nice job, the game has potential and slight System Shock feel is good thing. Im glad you improved your AI. It looked really weak in some video. I have few questions:

- Please make sure that AI is not completely deaf (at least when there is water on the floor, or when opening doors etc.). Nowadays in some stealth games you see players running just few steps after a guard like phantom or ghost who makes no sound. Its unconvincing and shallow. Also when AI notices you and you hide again in the dark its imperative for AI to be able to search for you. To be convincing is more important for stealth games than for most other genres.
- Could we expect more sci-fi gear, some hi-tech scanners like movement scanner or heat (Predator-like) vision? Invisible laser barriers? Spectral illusions/suits? Very fast small drones? Id like to see sci-fi areas or guards that use such things. So to hide in the dark wont help you when your enemy has heat vision in his helmet. You will need some gear to supress your body heat (there can be different types of gear with different efficiency). But this gear could make you slower and vulnerable to some other type of scanner etc.
- Please make AI cooperative to some degree. Every guard should communicate with central hq or his commander, everything can make global alarm. It would look stupid if guards would report nothing to others, lost their minds and search for you mostly alone.
- If Im correct the game takes place on station that should be destroyed and closed. But in video it seems like the guards come there to guard it. So I hope that its just my incorrect impression and all events are explained and logical in the game.

Anyway I wish you luck with the game. Have a nice day.

+2 votes     reply to comment
TheUnbeholden Oct 25 2014, 11:43am says:

Looking forward to this, glad you guys ain't giving up. System Shock was a great title and we need a modern day spirtual successor.

+2 votes     reply to comment
SinisterExaggerator Jul 16 2014, 2:50pm says:

Im very interested in this game but i feel you are not exploring full coverage in order to reach your kickstarter goal and that occulus rift support should be a bonus not a priority maybe a stretch goal. I don't know if you have any trailers on youtube but that would be a good start and get some yt personalities a review copy maybe take a look at Greenlight just seems sad that there are far few watchers for this on moddb/indiedb as its not well known for such a profesional looking project.

+2 votes     reply to comment
Pulsetense Creator
Pulsetense Jul 17 2014, 1:50am replied:


Thank you for your concern. Rest assured we have been meeting ourselves coming back marketing this game. We have not mentioned to much about the Oculus Rift as we know that is a stretch goal. Currently there is no game to review for YouTubers however we will be living streaming development of the game soon via our Twitch TV channel.

+1 vote   reply to comment
SinisterExaggerator Jul 17 2014, 7:07am replied:

Thanks for the reply i would love to know when the live stream is happening also i do feel it would help to get something on YouTube.

+1 vote     reply to comment
Pulsetense Creator
Pulsetense Jul 17 2014, 3:39pm replied:

We are currently between YouTube channels at the moment. We plan to resolve this problem soon. Below is the Twitch link.

+1 vote   reply to comment
adrianmarshall167 Jun 20 2014, 6:40pm says:

The new trailer looks great guys, spoke with you on Twitter about our game RUIN and I wish you guys the best, I will definitely be purchasing and I'm very excited for Pulsetense. :)

+2 votes     reply to comment
Wretick91 Jun 19 2014, 12:24pm says:

looking foward to this amazingly well done game!

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Windows, Mac
Developer & Publisher
Pulsetense Games
Send Message
Official Page
Release Date
Coming Mar 1, 2015
Game Watch
Track this game
Single Player

Latest tweets from @pulsetensegames

Playing around with 2k screen resolution #screenshotsaturday #indiegamedev

7hours 46mins ago

RT @PIXELbrosUK: Solarix - Quick Look (Press Beta Build): via @YouTube

12hours 0mins ago


Jan 31 2015, 3:45pm

@ThinkIndieGames recently played Solarix interested in their thoughts? Then click the link #indiegame #igdev

Jan 26 2015, 8:31am

@tigsource guys, whom do I send an email to with a beta key for Solarix for you?

Jan 25 2015, 3:25am

RT @IncGamers: I added a video to a @YouTube playlist IncGamers Plays - Solarix (feat. Producer Mark Gregory)

Jan 25 2015, 2:13am

RT @GrabTheGames: The story follows an electrical engineer desperately fighting for his life, after an infection wipes out an... T.c

Jan 25 2015, 2:13am

#screenshotsaturday currently playtesting more Solarix. Follow the game on Steam #indiegame

Jan 24 2015, 12:40pm

@TheScribeD there is some amazing mod packs out for it which help with its dated graphics but it's really worth your time playing it

Jan 23 2015, 2:25am

Embed Buttons

Promote Solarix on your homepage or blog by selecting a button and using the embed code provided (more).

1,703 of 27,402
Last Update
1 week ago
175 members