Pablo Rodriguez, CEO and Creative Director, started dreaming about Skara in 2009. By December 2012 he decided to go in with his friend, Cesar Ortega, to make his dream a reality. Together they founded 8-bit Studios and began assembling a team to develop Skara. Recently 8-bit Studios was licensed to develop Skara using Unreal Engine 4, a product of Epic Studios. We are dedicating all of our time and energy on creating the kind of game that every gamer would want to play. We rely on our supporters, knowing that by listening to them and by giving them an opportunity to participate in the creative process, we are sure to create a better game. That's why we have active social pages and forums and ask for lots of input--so we can put them directly into the game. After all, as gamers, we are very opinionated too and enjoy discussing our point of view!
We need YOUR help to choose between the two interactive elements that we can implement on our new arena "Zem Moorland" Everyone can participate you just need to choose one of the two options!
Posted by Psyshik on Sep 6th, 2013
Hi everyone !
We are creating our new arena for the videogame Skara - The Blade Remains and we need your help to choose the interactive feature of this new arena!
We want to implement some interactive elements in all our arenas. These elements will allow our players to create strategies with their team during the fights.
For instance, in our first arena "Khilma Mountains" which take place in a volcano...
... our players will be able to interact with a giant stone in order to kill their enemies! (but be careful if some friends are on the road of the stone... )
Now we need YOUR help to choose between the two interactive elements that we can implement on our new arena "Zem Moorland"