We are developing a "Team-based massively multiplayer online action game" F2P for PC's and next-gen consoles. For instance the combat system is based on the skills and reflexes of the player through a system of combos like those used in fighting games--think Street Fighter, Tekken, etc. The action is in third person, team combat will be live action, taking place in arenas where the way players handle their characters will be the key!
Another characteristic of Skara that we think reinforces the importance of a player's abilities involves our decision to not let characters improve by levels. In other words, a novice player has the same capability of killing a veteran player, just like in versus fighting games. The only difference is marked by the reflexes and experience of each player.
In this short video you will see the second fatality which will be available for the Durno Character
In Skara you will be able to execute fatalities in two moments:
- The first one will be just before killing your opponent. In order to execute it you will need to press a button quickly.
- In order to realize the second one you will need to counter an attack from your opponent when he will have low life.
The one that you can see below is a normal falatily! (the first one in my explanation)
If you like our project please vote for us! :)
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@BossLevelVGM Thanks! MUCH more to come.
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