Pablo Rodriguez, CEO and Creative Director, started dreaming about Skara in 2009. By December 2012 he decided to go in with his friend, Cesar Ortega, to make his dream a reality. Together they founded 8-bit Studios and began assembling a team to develop Skara. Recently 8-bit Studios was licensed to develop Skara using Unreal Engine 4, a product of Epic Studios. We are dedicating all of our time and energy on creating the kind of game that every gamer would want to play. We rely on our supporters, knowing that by listening to them and by giving them an opportunity to participate in the creative process, we are sure to create a better game. That's why we have active social pages and forums and ask for lots of input--so we can put them directly into the game. After all, as gamers, we are very opinionated too and enjoy discussing our point of view!
For the first time the Durno Character 2.0 VS the Khärn character 2.0 in the new Zem moorlands arena!
The next step will be to implement the animations of the Khärn character!