This patch changes the game's scripting to better play music, replaces censored textures, and fixes a few more issues too:
thread: Steamcommunity.com
This patch changes the game's scripting to better play music, replaces censored textures, and fixes a few more issues too:
-Replaced censored textures with the originals
-Fixed music not playing at the correct speed
-Redone music scripts, added unused tracks
-Changed mission computer formatting to be consistent
-Fixed some objectives updating incorrectly
-Fixed secrets using the wrong sound
-Fixed being unable to progress in Area57 after returning from Biomass
-Fixed manumit playermodel not fully taking effect in Area57
-Envelope now removed from inventory on new episode
-Scuba gear now removed on new episode instead of when ClearInvetory is called
-Scuba gear no longer given on spawn in certain maps
The following weren't or will not be fixed:
-Music without the ‘restart’ and/or ‘interrupt’ flag restarts anyway
-Audio is not stopped when the game is paused
-Sometimes music will stop playing after loading
-Text on the aqueduct computers doesn't fit in the screens
-Text on some xenolab computers not visible
-Anything else built into the map that can't be changed by editing its scripts
To install:
1.12 - Extract the contents to ‘[Steam install dir]\Steamapps\common\SiN 1’
1.11 - Extract the contents to ‘[Sin install dir]\base’
WAGES OF SIN FOR 1.12:
Download:
Drive.google.com
A port of Wages of Sin to the Steam release of Sin. It also includes some additional changes similar to the above. It requires the other patches for Sin to work properly, and a copy of the expansion's pak0.sin file.
To install:
1. Extract the contents to [Steam install dir]\Steamapps\common\SiN 1
2. Copy pak0.sin into the new 2015 directory
3. Run the batch file and select ‘Full Installation’
To play the game add ‘+set game 2015’ to Sin's launch parameters (without quotes). You should remove it when you want to play the original.
Good work, I might test it if I got some time :D
But recently that seams very unlikely :(
I haven't looked at the SIN files for quite some time, so I might be mistaken, how ever I will post my thoughts maybe they help, maybe they don't.
I think that it is possible to change the following:
-Audio is not stopped when the game is paused
-Sometimes music will stop playing after loading
~Might be fixable from inside the Menu files
-Text on the aqueduct computers doesn't fit in the screens
-Text on some xenolab computers not visible
~Might be fixable by editing the texture
If you are planning to edit the maps,this might help:
Moddb.com
It's my patch, I checked and this copy is the newest version. A while ago I moved my files and it is now located here: Mega.nz
It's updated:
Mega.nz