Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.

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Report RSS Ship Config Screen Mockup (view original)
Ship Config Screen Mockup
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Wookienator
Wookienator - - 1,023 comments

This is a really nice UI. Thank you for the nice blog

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Nanoelite001
Nanoelite001 - - 531 comments

Simplistic, yet pleasing to the eye.
I very much like this, indeed :)

Nice work guys

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Lord_Baal
Lord_Baal - - 462 comments

Quoting Mr. Burns: "Exactly..."

D'oh!

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GrimSheeper
GrimSheeper - - 670 comments

I love the direction this game is taking.

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Description

A mockup of the ship configuration screen, will likely go 3D in the end - but it'll certainly do for starts. Brian wrote a blog entry on it which you can read here: Shallow.space