Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.
There has been a number of requests from the community for more information on ship nomenclature and sizing. This diagram forms part of the article 'Ship Class Nomenclature' over on the blog: Shallow.space the forums discussion on this topic is here: Forums.shallow.space if you have any other requests fire them across and we'll do our very best to answer them for you. Thanks!
COOL! :D
Ooh, snazzy!
I do hope for Heavy Cruiser , Pocket Battleship , Destroyer , Corvette , Tanker, Gunboat ship classes too ;)