Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.
Here I am launching frigates, issuing standing orders and bracing myself for incoming. In my mind I picture the battlegroup commander saying "Steel your crews captain's and let them come to us"
Hello! Looks amazing! It would be so great if such cliches would be part of the sound effect of the game. :D Will there be a chance to get into to some sort of Beta or Alpha testing? I would gladly volunteer :D
Thanks :) there is a closed alpha as it happens and we'll need to draw some people into it, but we'll be testing within the team for a little while yet. There's a new video up btw ;)