Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.
3 Heavy Frigates depicted in this pic, in Shallow Space a frigate is a 5-8 man craft about the same size as a runabout from Deep Space 9. They don't have jump drives, so they are carried between engagement areas - the home carrier provides command and support facilities to these short range craft.
I quite like them.
A little overpowered right now, they have animated bay doors for deploying mines ;) (not putting that in for a long time tho!)