Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.
The flat beams were getting a little boring so we've added oscillation to the beam, varying the amplitudes and repetition becomes an ideal way to fashion weapon variants. Sweeeeeeet ;)
May I say this is bonerific? Is that a word? This is like the pic of the month or the year or something. It has the UI, the backgrounds, the textures, the weapons... had it be some fighters and a carrier around it would have summed up pretty much all the lately work.
Very impressive.
Cheers dude, some new awesome GIFs incoming - as soon as the IndieDB guys approve the latest news post, they must be swamped - the sites seems well busy.
Was hoping you'd do this, it's about bloody time somebody did it properly!