An action-adventure stealth game mixed with parkour being developed for PC & PlayStation Certified Devices (including the PlayStation Vita) via PlayStation Mobile. The game that inspired me to make this game was Thief: Deadly Shadows. I love that game so much.

Be sure to check the comments every now and then! I post small updates there as well. :D

Quick Update
Progress Update 7

Progress Update 6
Progress Update 5
Progress Update 4

Progress Update 3

Progress Update 2
Progress Update 1

The first town was modeled by Stan Omelka: 
Check out his work!

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LOL Blah. ReWriting/Creating Systems
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3 comments by KamRandle on Apr 10th, 2014

Hello all!  As you probably already know, the PlayStation Mobile runtime is pretty slow on the Vita as well as other devices.  And you've probably heard that Unity, is now available for PlayStation Mobile.  I am happy to announce that Shadows will most likely be switching to Unity for the base engine! This will allow me to make more progress in less time.  I can now use Unity along with some plugins to speed up development time instead of having to manually code everything.  And the best part about it... with Unity for PlayStation Mobile,  performance will be the same as, if not close to, the performance of the native version of Unity for Vita!  I will be begin porting very soon.  The next update will be coming in sometime in the next couple weeks.  The PC version will most likely switch to Unity as well for this project.  Programming everything manually takes up a lot of time.  :)

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Post comment Comments  (0 - 10 of 44)
KamRandle Mar 25 2014, 12:29am says:

Now to implement Atmospheric Scattering, with Time of Day. :D

+1 vote     reply to comment
KamRandle Mar 16 2014, 7:09pm says:

Hey! The next update will be mostly PC focused. :) I'm not dead, haha.

+1 vote     reply to comment
KamRandle Feb 8 2014, 4:30pm says:

Reworked. ;) Progress Update 7 coming soon.

+1 vote     reply to comment
themoneyman99 Feb 18 2014, 8:23pm replied:


+1 vote     reply to comment
tyeswo Feb 16 2014, 12:35pm replied:

Nice. Cant wait

+1 vote     reply to comment
KamRandle Jan 27 2014, 3:01pm says:

I have a serious problem when it comes to developing games. In middle of development, I always have this urge to rewrite the engine and make it even better. I already rewrote it once in between Progress Update 3-4. lol

+2 votes     reply to comment
hgoel0974 Feb 13 2014, 7:00pm replied:

Now you know what I did in the last 6 months :P I have atleast 5 different rewrites of the engine lying around, for atleast 3 different platforms

+1 vote     reply to comment
tyeswo Jan 29 2014, 6:08pm replied:

Lol. Hey as long as it makes it out do whatever the heck you want. The improvements can only make it better:)

+1 vote     reply to comment
Pantomorphic Feb 3 2014, 3:04pm replied:

Awesome! Keep up the good work! :)

+2 votes     reply to comment
KamRandle Feb 8 2014, 4:31pm replied:

Thanks for the support! I really appreciate it. :)

+1 vote     reply to comment
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Shadows (PC/PSM)
Windows, VITA
Developer & Publisher
Kold Games
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Single Player

Latest tweets from @koldgames

@hgoel0974 School and stuff keeps stalling development. I now have a PC version of it setup with deferred rendering though. Lol

Feb 13 2014, 10:26pm

@hgoel0974 cool! Sounds good. And yep! I'm still working on it. I'm finally releasing Update 7 soon.

Feb 13 2014, 10:25pm

@hgoel0974 lol ok, how is everything going? Is the Crimson Diaries still in development? :D

Feb 13 2014, 6:17pm

@hgoel0974 On PSM?

Jan 28 2014, 11:02am

Can't wait for the @ID_Xbox update! I've been constantly stalking my inbox.

Jan 22 2014, 10:12pm

Sometimes, I have to just sit back and game to get my creativity flowing.

Jan 13 2014, 8:19pm

Back to Work.

Dec 8 2013, 4:24pm

Working on Progress Update 6, coming soon. Stay tuned.

Nov 13 2013, 10:48am

Shadows (PC/PSM) Windows, VITA game via @IndieDB

Oct 24 2013, 9:44am

Crimson Diaries: The mystery begins (PC/PSM) Windows, Linux, VITA game via @IndieDB

Oct 24 2013, 9:44am

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Shadows (PC/PSM)
Shadows (PC/PSM)
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