Hello all! As you probably already know, the PlayStation Mobile runtime is pretty slow on the Vita as well as other devices. And you've probably heard that Unity, is now available for PlayStation Mobile. I am happy to announce that Shadows will most likely be switching to Unity for the base engine! This will allow me to make more progress in less time. I can now use Unity along with some plugins to speed up development time instead of having to manually code everything. And the best part about it... with Unity for PlayStation Mobile, performance will be the same as, if not close to, the performance of the native version of Unity for Vita! I will be begin porting very soon. The next update will be coming in sometime in the next couple weeks. The PC version will most likely switch to Unity as well for this project. Programming everything manually takes up a lot of time. :)
Latest tweets from @koldgames
@hgoel0974 School and stuff keeps stalling development. I now have a PC version of it setup with deferred rendering though. Lol
Feb 13 2014, 10:26pm
@hgoel0974 cool! Sounds good. And yep! I'm still working on it. I'm finally releasing Update 7 soon.
Feb 13 2014, 10:25pm
@hgoel0974 lol ok, how is everything going? Is the Crimson Diaries still in development? :D
Feb 13 2014, 6:17pm
@hgoel0974 On PSM?
Jan 28 2014, 11:02am
Can't wait for the @ID_Xbox update! I've been constantly stalking my inbox.
Jan 22 2014, 10:12pm
Sometimes, I have to just sit back and game to get my creativity flowing.
Jan 13 2014, 8:19pm
Back to Work.
Dec 8 2013, 4:24pm
Working on Progress Update 6, coming soon. Stay tuned.
Nov 13 2013, 10:48am