Shadow Heroes is an online game where players from around the world compete in epic battles with hundreds of units using weapons, magic and tactics. Yours is the role of commander, responsible for preparing your troops and leading them to war. Can you find the enemy's weak spot and exploit it? React fast enough to counter your opponent's strategy? Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat. Without knowledge of what lies ahead, how can you prepare for battle?

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We have launched a kickstarter campaign, support is most welcome but we would also highly appreciate any and all community feedback.

Posted by MajinSephiroth on Sep 12th, 2013

Hey guys, we have officially launched our kickstarter campaign for Shadow Heroes: Vengeance In Flames.

While we continue to strive for nothing but the best, we can't do it without input from the community of gamers.

At Allied Games, we believe that people who play your game know more about what they want to see as well as what they want to do in a game. For this reason alone we are reaching out to everyone we possibly can, partially to raise awareness for this project, but mainly to get a lot more feedback.

Kickstarter Project:

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baszermaszer Sep 14 2013, 4:42am says:

"Frustration with micromanagement leads to a NEW take on Real Time Strategy Genre!"

Never ever use negative words in announcement sentences and elsewhere..


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MajinSephiroth Author
MajinSephiroth Sep 20 2013, 11:20am replied:

Thanks for the feedback, if you have any more comments or concerns, we would be more than happy to hear them.

We will modify our outlook accordingly! Negativity is not what we were aiming for. I was trying to convey my own thoughts on micromanagement and have worded it wrong.

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Shadow Heroes: Vengeance In Flames
Allied Games Inc.
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