Our Design Practice
Everyone gets a say in everything that comes into a project. If it’s a character concept or a spawning system, everyone’s ideas are brought together and pulled into one place. Collaborative design is the key to making a game that everyone can stand behind. Just because you are not an artist does not mean you don’t have ideas for characters. Likewise, artists are encouraged to put forward ideas about game mechanics. No matter what your discipline, your voice will be heard on any subject.

At Allied, we like to keep things relaxed. There is a general rule of thumb we use when we make our games. Make It Functional, Then Make It Pretty. If the core gameplay is not fun with placeholders, all the shiny particle effects and high-res textures in the world will not make the game fun. We find it works fairly well and you would be hard pressed not to find some stick drawings in the office or roughed out character / interface designs.

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Save The Rainbow

Save The Rainbow

Family

Make the world a happier place by catching pieces falling from the rainbow! ------------------------------- You are in charge of bringing happiness to...

Shadow Heroes: Vengeance In Flames

Shadow Heroes: Vengeance In Flames

Real Time Strategy

Shadow Heroes is an online game where players from around the world compete in epic battles with hundreds of units using weapons, magic and tactics. Yours...

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1119b Clarkson Road North, Mississauga Ontario L5J 2W1
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Latest tweets from @alliedgames

New Features Tutorials now have an in-game menu that allows you to quit During gameplay you are able to dismiss... Fb.me

Apr 29 2016

New Features New tutorial that teaches you the basics of the game and the unit inventory Very Easy and Easy... Fb.me

Apr 22 2016

Fixes Chanters Wish ability now protects units from commander abilities. Corpse Explosion now properly plays it's... Fb.me

Apr 15 2016

I posted 5 photos on Facebook in the album "0.2.5 Alpha Build" Fb.me

Apr 9 2016

Patch 0.2.5 Fb.me

Apr 8 2016

We have redesigned the ShadowHeroes site to be more streamlined. Here we will be posting all our development... Fb.me

Apr 4 2016

Handing these out @FANEXPOCANADA to promote Shadow Heroes! Featuring Art by @Quirkiliciouss #FanExpoCan #indiegame T.co

Sep 3 2015

Yup... Fb.me

Aug 31 2015

Testing out the new opponent AI on Faircrown Bridge... and loosing :( #screenshotsaturday #UE4 #indiedev #GameDev T.co

Aug 29 2015

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