Shadow Heroes is an online game where players from around the world compete in epic battles with hundreds of units using weapons, magic and tactics. Yours is the role of commander, responsible for preparing your troops and leading them to war. Can you find the enemy's weak spot and exploit it? React fast enough to counter your opponent's strategy? Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat. Without knowledge of what lies ahead, how can you prepare for battle?

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Onslaught Mode Is Here

Onslaught Mode Is Here

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The Shadow Heroes team has conjured up our first major content release since our launch on early access! How long will you survive in an endless wave...

Shadow Heroes On Greenlight

Shadow Heroes On Greenlight

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Shadow Heroes: Vengeance in Flames is now on Steam Greenlight! Vote Now!

Lots Of Updates

Lots Of Updates

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We have tons of updates as we prepare for steam greenlight. These are just a few of the major ones.

Shadow Heroes: Chibi Fight now on iOS

Shadow Heroes: Chibi Fight now on iOS

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Shadow Heroes: Chibi Fight is now available in the apple app store for iPhone, iPad.

Chibi Fight on Kongregate

Chibi Fight on Kongregate

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Shadow Heroes: Chibi fight is now available on Kongregate!

Shadow Heroes: Chibi fight

Shadow Heroes: Chibi fight

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We are very happy to announce that we have created a mini-game for android featuring chibi versions of the Shadow Heroes Characters. Come check it out!

New Story Teaser!

New Story Teaser!

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Check Out The Latest Story Video For Shadow Heroes: Vengeance In Flames

Question Time With The Developers!

Question Time With The Developers!

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There are a number of questions that we have received and a few other ones that we feel that should be answered for the sake of clarity. Today, we take...

Gameplay Example

Gameplay Example

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An example of gameplay in Shadow Heroes: Vengeance in Flames.

Shadowheroes: Now On Kickstarter

Shadowheroes: Now On Kickstarter

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We are very excited to announce that we have relaunched our Kickstarter campaign today!

That's Right. Explosions!

That's Right. Explosions!

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Watch this video that shows off the paladin's explosion and how it influenced the addition of a new game mechanic.

Developer Blog: Game Balance

Developer Blog: Game Balance

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Alexandru Merza takes some time to answer a few questions regarding Gameplay Balance in his latest dev blog.

Developer Blog: Hawk's Fall

Developer Blog: Hawk's Fall

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Lead Writer Joao Beraldo talks about the nation of Hawk's Fall.

Developer Blog: Factional Warfare

Developer Blog: Factional Warfare

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Joao Beraldo talks about some of the options for factional warfare in Shadow Heroes!

Developer Blog: Filming Complete

Developer Blog: Filming Complete

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We finished filming our KS footage. Here is what we focused on.

Developer Blog: Scourge of Clouds

Developer Blog: Scourge of Clouds

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Lead Writer Joao Beraldo talks about the event in Hendrika's recent past that united the nations armies and reinforced how dangerous magic is.

Developer Blog: Magic System

Developer Blog: Magic System

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Joao Beraldo talks about a major subject in Shadow Heroes,the magic system and how it works throughout the world of Hendrika.

Developer Blog: The Anatomy of an Icon

Developer Blog: The Anatomy of an Icon

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Stuart Livermore writes about his adventures creating icons for Shadow Heroes: Vengeance In Flames.

Developer Blog: The Republic of Three Towers

Developer Blog: The Republic of Three Towers

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Lead Writer Joao Beraldo talks about the main faction in Shadow Heroes: Vengeance in flames. The Republic of Three Towers

Development Update 5 - Equipment System Thoughts

Development Update 5 - Equipment System Thoughts

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October 7, 2013 - Today we talk about the progress we have made on the equipment system as well as some of our options for visualization.

Conceptualizing a Healer - Cherub Design Process

Conceptualizing a Healer - Cherub Design Process

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Stuart Livermore walks us through the design process for the Cherub.

Developer Blog: Design Decision - Multiplayer

Developer Blog: Design Decision - Multiplayer

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Lead programmer Alex Merza talks about multiplayer in Shadow Heroes: Vengeance in flames.

Announcing Video Blogs!

Announcing Video Blogs!

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Allied games is proud to announce it's new Development Video Blog Program!

Developer Blog: Choice and Consequence

Developer Blog: Choice and Consequence

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Lead Writer Joao Beraldo talks about some of the choice and consequences that you will have to deal with in the Shadow Heroes: Vengeance In Flames single...

Developer Blog: Strategy and Choice

Developer Blog: Strategy and Choice

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Project Manager Justin Dooley Talks about how Shadow Heroes allows you to customize your play style and stay competitive.

Developer Blog: Making The Game Story

Developer Blog: Making The Game Story

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Lead Writer Joao Beraldo talks about creating the Shadow Heroes story and lore.

Developer Blog: A Look Into The Game System

Developer Blog: A Look Into The Game System

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Lead Programmer Alexandru Merza talks about the game system.

Developer Blog: Making of the World of Hendrika

Developer Blog: Making of the World of Hendrika

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A look into how we made the world of Hendrika from Lead writer Joao Beraldo's point of view.

Developer Blog: Design Manifesto

Developer Blog: Design Manifesto

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A posting of our Developer Blog also available on shadowheroes.com/community/developer-blog

Paladin Model Progression

Paladin Model Progression

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A look at the progression of our Paladin model from initial model to final.