An action game following Serious Sam on his bogus detour journey north of Egypt during his First Encounter in Egypt.

Post feature Report RSS #seriousmod Competition announced!

Modders, let's cut to the chase - it's time to get serious, we've got another comp running with plenty of swag to win.

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Modders, it's time to get serious and create some seriously awesome content. Mod DB have teamed up with the great folks at Croteam & Devolver Digital to bring you the #SERIOUSMOD competition to flex your creative muscles. Artists, you can also enter, there are over 20 prizes up for grabs so there is a great chance of winning.

Your Task

We want you to create either a mod for Serious Sam Bogus Detour or art inspired by the game. What you choose to make is entirely upto you, just remember if you are creating a mod the first place to start would be the excellent Hammerwatch mod tool.




Prizes

We have some seriously awesome prizes to give away to our top 3 entries, and fear not - if you don't make the cut we are also giving away Serious Sam Game Packs (Steam) to the next 20 best entries. Here's a breakdown of the main prizes:

First place

  • $2,000 cash (USD)
  • Mod officially bundled with the game

Second place

  • Nvidia GTX 1080 GPU
  • Serious Sam Game Pack (Steam)

Third place

  • Logitech G904 Mouse
  • Logitech Orion Keyboard
  • Serious Sam Game Pack (Steam)

The next 20 best entries

Put some effort in, and if the judges think your art or mod is great, then you are likely to walk away with a Serious Sam Game Pack (Steam) thanks to Devolver Digital. It's going to be seriously hard to miss out!

Share on twitter to win

You don't even have to submit an entry for the chance to win 1 of 5 Serious Sam game packs from Devolver Digital. All you have to do is tell us which is your favorite entry with the #SERIOUSMOD for the chance to walk away with a bunch of seriously cool steam keys.

Buy the game

Crackshell Croteam Devolver Digital
Comments
Tleno
Tleno

This is totally unrelated to the contest but I just wanted to say, those animated stars with lines popping up when you move a mouse near the prize pyramid are very cool.

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why_me
why_me

I agree, but my simple mind is way too easily distracted. Send help.

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INtense! Staff
INtense!

haha, its called particles.js very easy to implement. Is rather pretty though :D don't forget to submit a mod or art though, with only a month deadline and 20 prizes total, we suspect most people who enter will win!

Reply Good karma+2 votes
XanT Author
XanT

It is a simple way to make the pyramid section stand out a bit more :) Glad you like it! Always look forward to designing these custom competition pages and already have some good ideas for the next one. Hope you get involved and enter the competition!

Reply Good karma+2 votes
TheUnbeholden
TheUnbeholden

Would be nice to get this on someplace besides just steam.

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XanT Author
XanT

It is available on GOG as well :)

Gog.com

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StealthToast
StealthToast

I assume art entries will be judged on innovation, complexity and creativity? (Since there is no "fun factor" or "replayability" involved with them. :P)

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XanT Author
XanT

You'd be correct there :)

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INtense! Staff
INtense!

Yes, art entries will be judged slightly differently, as the Serious Sam brand is quite a fun one we hope to see some creativity.

Reply Good karma+2 votes
SPY-maps
SPY-maps

I have checked a video of how to use the editor of this awesome game and it looks
like a great editor. But it will take quit some time to make good levels with it,
so i am interested to see how many people will actually take the time to work with it.

As a leveldesigner (modder) myself i am intrigued to work with it, hopefully i will be
able to get it all done in the next 24 days.

All in all, great stuff Hipshot, Crotem/Devolver and Moddb!!!

Leon

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INtense! Staff
INtense!

Awesome stuff, thanks for sharing!

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SPY-maps
SPY-maps

Forgot to mention that you need to replace the "SPYmaps" part
in the .xml text with your own name, or something else.

Leon

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SPY-maps
SPY-maps

I already did comment on the youtube channel but it is probably better to also
comment here.
The text for the .xml file is;
<info>
<name>SPYmaps</name>
<tag>This is the best campaign</tag>
<description>This is a testmap, just to see if i can get this 'thing' working</description>

<players min="1" max="4" />

<start>
<level name="cool level" lvl="levels/level_1.lvl"/>
</start>
</info>

Seem we can only work at one level at the time though, with the title
(which is in this case "level_1")

I know you are working on tuts for the editor, took me a hour but now i am already
quit familiar with the way this editor works, and it is a beauty!

Leon

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SPY-maps
SPY-maps

Here you can find much more info about how to work with the editor;
Moddb.com

Leon

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Mauritsio
Mauritsio

Hey, thanks for holding this contest, but there's something I can't really make out of the rules.

Say I submit a mod here. Said mod is based off an existing IP, but every resource in the mod is custom-made and nothing is borrowed from others without their permission.

-Under these conditions, can the map not be included in the game, should it win first prize?
- And if it does, will I still recieve the cash prize, or will it automatically be disqualified from winning first place and only win second maximum?
- And if I made it less obvious that it's based off an existing IP, will there be able a possibility to win first place regardless?

Thanks for answering in advance, I'm definently taking part in this but just wanted to see what course of action I need to take.

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INtense! Staff
INtense!

You are allowed to submit this mod and are eligible to win all prizes, as generally fan made content is permitted by most IP holders. But in the unlikely event the IP holder submits a DMCA claim it will be disqualified. Also while I cannot speak for the devs - it probably cannot be included in the game, but as I said about, the rest is most likely ok.

Reply Good karma+2 votes
SPY-maps
SPY-maps

I have to say that i start to get really frustrated here!
For days now i try to get familiar with the editor, and i can make a world, place
enemies, playerstart, weapons etc. But, that is it.

For days i am trying to get things triggered, but without having any luck.
I watched quit a few Hammerwatch mapping tut video's and they explain these things
but they are not simualar to how this SS game works. In Hammerwatch for instance you
need to connect a Areatrigger with a RecAngleShape, but in this editor there are no
such shape entities. So, HOW DO TRIGGERS WORK?!?!?!?!?!
AND BUTTONS, AND KEYCARDS, ETC ETC ETC.

It is a complete mistery to me how they can do a mod contest without showing any tutorials
on how to work with this editor. Really, this makes me so mad!
I have writen the devs a few times now on different channels without any answer, i assume
there are very busy because this game is just released. But how can we make a mod when
we don't know how there editor works???

Sorry when i sound so mad but for days and days i am trying, without ANY LUCK!!!
This is sooooooooooooooooooooooooooooooooooooooooooooooooooooo FRUSTRATING!!!!!!!!!!!!!!!!!!!

lEON

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INtense! Staff
INtense!

That's tough, I wonder if they have a discord or something like that?

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Guest
Guest

Starting a Discord might be a good idea. Though, we do answer all questions on Steam's forum so if you have any questions we'll be happy to answer.

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SPY-maps
SPY-maps

Thank you for this answer, didn't know that.
Just checked though and questions are indeed answered but at the same time
we can see more questions on the forum about how to work with the editor.
We can indeed extract the original files, like the levels.
But still that doesn't make working with the editor easier.

Personally i have found solutions to nearly all my problems, did take me a
week of very frustrating trial and error though.
All in all i am very glad for this contest, but what when only 2 or 3 people
add a mod, what then? I checked the rules and i can't find anything about how
much people at least should join to make this contest valid. I hope that Crackshell/
Croteam stick with giving the prizes away, even when only a small hand full of people
have joined. Otherwise they really need to say so.
Because as far as i can see now will there be very few mods added, although i hope this
is not the case, really.

Leon

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autumnology
autumnology

Got a pretty sweet art entry in the works... maybe even two if there's time!

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XanT Author
XanT

Just remember that first next 20 best mods and art submitted take home a SERIOUS SAM digital game pack, so it's unlikely any serious competitor will leave empty handed!

Reply Good karma+1 vote
fva
fva

Out of curiosity, what exactly is this digital game pack?

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INtense! Staff
INtense!

I need to check, but I believe it is a multiple Serious Sam and Devolver Digital games.

Reply Good karma+1 vote
fva
fva

I thought it could be something like this, but wasn't sure. Let us know if you get a confirmation.

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INtense! Staff
INtense!

Also sorry everyone but the countdown timer was incorrect, end date remains the same: July 22nd, 2017 18:00:00 -0500

Good luck!

Reply Good karma+1 vote
SPY-maps
SPY-maps

I already was afraid when i read your comment Intense, that i would have less time. But it
seems the countdown timer has now more time so to speak.
I hope it is now correct because i really do rely on this countdown counter, because
i am not sure what time this is; July 22nd, 2017 18:00:00 -0500.
Does this mean 18 - 5 is 13:00 in the afternoon? And then central europe time?
That is why i rely fully on the countdown timer, i still have 2 days and 6 hours now.
thanks,

Leon

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INtense! Staff
INtense!

It is correct now

Reply Good karma+1 vote
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Serious Sam's Bogus Detour
Platforms
Windows
Developer
Crackshell
Publisher
Devolver Digital
Engine
Unity
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