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SeaCraft game is the online naval shooter with the original style of the second half of XX century. The game will drive you into the enthralling world of sea battles from equatorial latitudes to northern ices.

Missle and torpedo boats, submarines and submarine hunters, cruisers and battleships and other deadly toys will become your instruments for achievement of global domination in the sea.

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Yay! Few hours ago SeaCraft has been Greenlit on Steam!

It's really cool, and we have strong plans to move our game to Steam asap. Thank you, guys! It couldn't be possible without your support! :)

Also, public tests will be re-launched next month, we're working hard, and now we've got additional inspiration and working even harder! :)

Founders program ended!

Founders program ended!

2 years ago News 0 comments

Founders program is officially ended now! There are about 400 players who became our close friends.

Beta Announce

Beta Announce

2 years ago News 1 comment

The long-awaited beta-test will be launched on the 2nd May 2013! Festive launch will be done at 18:00 CET.

"How does it work?", Issue #9 (Damage model)

"How does it work?", Issue #9 (Damage model)

2 years ago News 4 comments

Today we will provide a detailed description of our damage model. It is so playfully to destroy enemy ships, isn't it? :) Partition of a ship into separate...

"How does it work?", Issue #8 (HUD, alpha)

"How does it work?", Issue #8 (HUD, alpha)

2 years ago News 4 comments

We announce the first version of our interface to you after numerous disputes, discussions and radical changes. It will be significantly improved in accordance...

Post comment Comments  (0 - 10 of 97)
cinco Jan 23 2015 says:

will you make a sim version featuring modern subs like akula and typhoon? the graphics are nice, i just can't handle the boring arcade gameplay.

i think you'll get a lot of customers from silent hunter and dangerous waters community

+1 vote     reply to comment
ℱℓσℊℊℯɾ Apr 22 2014 says:

Are you guys going to make interiors ?

+1 vote     reply to comment
ufna Creator
ufna May 6 2014 replied:

You mean inside the ships?

+1 vote   reply to comment
reptiledude Apr 14 2013 says:

You can find such awesome games here. Tracking.

+5 votes     reply to comment
ShOoT13 Mar 3 2013 replied:

С нетерпением жду :3

+3 votes     reply to comment
ShOoT13 Feb 23 2013 says:

Я видимо проспал момент инфы про ЗБТ и ОБТ. Не могли бы вы рассказать о них?

+2 votes     reply to comment
nuketf Feb 12 2013 says:

will the Iowa be in the free verson? PLS SAY YES!!!

+2 votes     reply to comment
ufna Creator
ufna Feb 26 2013 replied:

Sorry, but I think no :) at least for today.

+1 vote   reply to comment
Expack Feb 5 2013 says:

Just out of curiosity, since people can and will try to do stupid stuff in video games, how will you handle ship collisions in extreme conditions - namely, taking a small, fast, maneuverable ship, timing a jump on a stormy wave just right, then ramming the ship into the conning tower of a larger ship? I know this is a highly unlikely situation, but I thought I'd just throw that out there.

+2 votes     reply to comment
ufna Creator
ufna Feb 10 2013 replied:

It'll work as battering ram. Modern ships have lack of armor, so if small boat will ram the ship - the "target ship" will be seriouslly damaged. And, of course, kamikaze will get an achievenment :)

+2 votes   reply to comment
jakejakejake55 Apr 14 2013 replied:

Now if a game did not have a acquirement easter egg where its like a achivement like what your not suppost to do like target missile on your self would get... Urr huston we have a BIG problem. also will it be realistic with collisions like ramming a ship will dent it our make a hole in it or ramming a tower would nock it down or shooting the bridge would kill the drivers and commanders?

+1 vote     reply to comment
nuketf Feb 12 2013 replied:

lack of armor? the Iowa class will kill them fast then xD

+2 votes     reply to comment
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Latest tweets from @hiazmagames

Aug 16 2014

We're working hard on new game UI to start #SeaCraft alpha tests as soon as possible!

Jul 9 2014

VaQuoleUI 1.0-b10 @UnrealEngine 4 plugin released - feel the power of HTML5!

Jun 26 2014

Check our new plugin for REST communications with Blueprintable JSON support! @UnrealEngine

Jun 15 2014

#SeaCraft spoiler alert!

May 27 2014

#SeaCraft update is out! Check the v.0.5-a145 build right now!

May 25 2014

Cruel course of warships in #SeaCraft

May 18 2014

#SeaCraft HUD #wip update. Integrating now.

May 18 2014 Meet our new Web UI framework Plugin for @UnrealEngine 4 #VaQuoleUI

May 17 2014

RT @galyonkin: "Программист, оставленный без присмотра, начинает писать свой игровой движок" #КакДелаютИгры

May 8 2014

Мы помним.

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4 months ago
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