Scrolls is Mojang’s next game that aims to take the genre of Collectible Card Games to a whole new level. Streamlined gameplay aimed towards digital online gaming, auction houses, single-player campaigns and an array of multi-player gaming modes such as friendly matches, tournaments and ranked matches are only some of the features we are looking to implement to give the CCG-fans a never before seen online experience.

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Latest tweets from @pgeuder, @jonkagstrom, @carnalizer, @xlson

@kaygamery yeah.

4hours 9mins ago by xlson

@PoiPoiChen Look who I found in some old code! T.co

19hours 5mins ago by jonkagstrom

@DJetelina @ScrollsSysp Goddamn now I'm crying too.

20hours 17mins ago by carnalizer

"Stop teleporting around and answer the question! Did you take a grass block from @FyreUK's latest build?" #MojangHQ T.co

21hours 55mins ago by pgeuder

@LydiaWinters Ja må hon leva, grattis!

Apr 22 2014, 4:24am by jonkagstrom

RT @lizardengland: So I wrote a thing last night about doors in game development: T.co

Apr 22 2014, 1:52am by jonkagstrom

Slicing eggs! T.co

Apr 21 2014, 3:34pm by pgeuder

@KyleMcCarthy "Morning times have gold in their mouths" (Swedish proverb translated on the fly)

Apr 21 2014, 5:17am by pgeuder

@locust9 @jonkagstrom Answer is no. Take it from a non-coder: qsort is pure algo, and with UI you involve a user. Dirty!

Apr 21 2014, 4:40am by pgeuder

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anomalous_underdog
anomalous_underdog Sep 8 2012, 11:12pm says:

Woah, didn't know this was being done in Unity

+2 votes     reply to comment
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Icon
Scrolls
Platforms
Windows, Mac, Linux
Developer
Mojang AB
Engine
Unity
Contact
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Official Page
Scrolls.com
Release Date
TBD
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Style
Genre
Turn Based Strategy
Theme
Fantasy
Players
Single Player
Project
Indie
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Last Update
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