This is a tower defense style game in which you control a witch with powers to exchange trees by powerful turrets to defend your school in each phase. The game is initially planned to have 15 levels

Post news Report RSS Witch : Small Improvements

I'm reviewing small details of animation and effects relating to the Witch.

Posted by on

Background


I'm reviewing
small details of animation and effects relating to the Witch.

Current work

Several fine adjustments have been made in the behavior of the character, small things, but what really stands out is undoubtedly the fact that adjusted the process of fly and stop on the tree (or tower) selected.

Had defects that were causing the particles to be active all the time, I adjusted the process for when stopping on selecting the particles stay inactive and also the State of character (for programming purposes).

Another important point that I tweaked was the model really look at your destination, the Game Object that is the parent of the model was doing everything correctly but the model of the little witch was not positioned correctly for your destination.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: