First wallpaper of the game, probably I will do more wallpapers in my free time.
This is a tower defense style game in which you control a witch with powers to exchange trees by powerful turrets to defend your school in each level.
The game is initially planned to have 15 scenarios and a shop to buy items and upgrades.
Some stages have bosses and in addition the game will feature upgrades and items in the shop to unlock.
Each upgrade done by the user cost a certain amount of potions that are collected during the game, if you save your potions during the game can return to school and swap for other towers (the idea is to release the towers but the basic set: Bow, Cannon and ice tower is to be made available by default).
This game is made entirely by one person (concept art, modeling, and programming). The only area that will probably have the involvement of other participants will be in the sound.
I needed to organize my ideas for the next special levels of torres and decided to put some of them on paper.
To be honest, I'm not the type to put their ideas on paper all the time, but I've been seeing many references on the Internet and every interesting idea I was designing something to be of stub for a more elaborate later.
I'm focusing a lot on the evolution of the towers that already has a special version for increment. One of the possibilities I'm studying for example is the Tower Cannon Possum that can throw bombs with a smell which leaves the stunned enemies and deals damage reduced.