I needed to organize my ideas for the next special levels of torres and decided to put some of them on paper.
This is a tower defense style game in which you control a witch with powers to exchange trees by powerful turrets to defend your school in each level.
The game is initially planned to have 15 scenarios and a shop to buy items and upgrades.
Some stages have bosses and in addition the game will feature upgrades and items in the shop to unlock.
Each upgrade done by the user cost a certain amount of potions that are collected during the game, if you save your potions during the game can return to school and swap for other towers (the idea is to release the towers but the basic set: Bow, Cannon and ice tower is to be made available by default).
This game is made entirely by one person (concept art, modeling, and programming). The only area that will probably have the involvement of other participants will be in the sound.
Finally another special Tower is complete and thus more a set of towers (from basic to special 1 or 2 is complete).
Only to recall the process of the game, you put a tower to defend your base and it can be evolved for up to 3 levels of strength and after that you choose from the special form 1 or 2 of your Tower.
The first version of the Tower Cannon was dragon that launches bombs with lava effect and now I have a new special version. This is the "Skunk" which will be the stench as main weapon against the enemies causing damage extended to enemies.
Credits: I must be honest, the idea of the Tower Possum was my son.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers.
No downloads were found matching the criteria specified. We suggest you try the download list with no filter applied, to browse all available.Join now to share your own content, and encourage our community to get involved and engaged.