This is a tower defense style game in which you control a witch with powers to exchange trees by powerful turrets to defend your school in each level.

The game is initially planned to have 15 scenarios and a shop to buy items and upgrades.

Some stages have bosses and in addition the game will feature upgrades and items in the shop to unlock.


Each upgrade done by the user cost a certain amount of potions that are collected during the game, if you save your potions during the game can return to school and swap for other towers (the idea is to release the towers but the basic set: Bow, Cannon and ice tower is to be made available by default).

This game is made entirely by one person (concept art, modeling, and programming). The only area that will probably have the involvement of other participants will be in the sound.

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0 comments by mcunha98 on Jan 25th, 2015

Background

Despite participating in the Global Game Jam this weekend, still got some time to program and work more focused on structural adjustments of the game.They really are "low level" settings that allow for more interactivity and more rigid behaviour during a match.

Speeding up the game

A new mechanism implemented now allows speeding up the game (very common operation of Tower Defense games) and can be selected up to 3 speed levels. The game still has some bugs of behavior (especially when a tower is being built), and I will correct it throughout the week.It helps also to carry out the tests, because the behavior of the objects turned out as expected of independent animation or other fact.

Pause

Now all dialog Windows when run cause the break of the game in the background, is movement, or any other kind of particles interaction in the background the menus will force the pause the game waiting for a response from the player.

Animated menu

I also made an experiment to create a default behavior for 2D textures and animate them going from one point to another. In this experiment I applied clouds for the main menu of the game and quite liked the result.

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CleanWater
CleanWater Jan 26 2015, 9:08am says:

Wow, nice project!
The graphics are colorful and well stylished.
When a demo will come out?

I saw the IndieDB button link for your project on Unidev.

+1 vote     reply to comment
mcunha98 Creator
mcunha98 Jan 26 2015, 1:17pm replied:

Demo coming soon, probably on march.
And about unidev, yes, I use it every week !

+2 votes   reply to comment
CleanWater
CleanWater Jan 26 2015, 1:39pm replied:

We are comrades them... Hehehe...
I will wait for the demo.

+2 votes     reply to comment
*Flame*
*Flame* Oct 13 2014, 11:56am says:

"Cute" comes to mind when looking at this :p awesome stuff

+1 vote     reply to comment
mcunha98 Creator
mcunha98 Oct 14 2014, 8:23pm replied:

Thanks for visit and comment

+2 votes   reply to comment
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School of Witches
Platform
Web
Developed By
mcunha98
Engine
Unity
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Official Page
Mcunha98.com
Release Date
TBD
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Tower Defense
Theme
Fantasy
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Single Player
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Indie
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School of Witches
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