This is a tower defense style game in which you control a witch with powers to exchange trees by powerful turrets to defend your school in each phase. The game is initially planned to have 15 levels

Post news Report RSS New enemies in game engine 2

I put a few more enemies to work on game engine, this time I added an enemy land and another for air play.

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Background

I put a few more enemies to work on game engine.This time I added an enemy land and another for air play, both are already configured in the mechanics of the game.

Who are?

Ursolino is a bear fast but without much resistance. Cause a lot of damage on soldiers as it has a very strong punch.

The enemy is the Dragon "reason" that has a good resistance to damage and a lot of energy, so it is always a good challenge to be won!

Current status of the game

At the moment the game is with no doubt a greater focus in the camera adjustment versus the size of the scenario. Leave the scene entirely visible sacrifices the definition of objects with a camera so far off the beaten path and all the art of the game loses its meaning. So I have invested a lot of time in creating a camera that stay while next, as much as possible of the Witch does not compromise the gameplay so that the strategy can be set by the free-form player considering the roads where enemies can get to the base.

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