As I polish some of the most annoying bugs, I also make a dev. diary video, in which i talk about the new features and fun abilities... and things!
the night before the beta
Sanko Lineage : Open Door is a cyberpunk action adventure about an ex-government agent, cyborg called Sanko of the Sanko Lineage whom lives in a galaxy occupied by cyborgs, his ancestors are nearly famous for their work well done for the government on one of the seven planets. They were loyal and able, a welcoming combination of qualities for the authorities. Whilst on his last mission, Sanko discovered nasty truth about his employer and decided to go. He gives in his resignation, leaves his family tradition behind and sets off to a journey home. His home planet is waiting for him. The road ahead is not going to be easy and there aren't many who want him free, he's too important for a plan in the making to be unobserved. As a player, you'll embark on a mission in which you can use Sanko's 3 force abilities in any way you deem appropriate, your main objective is to get home and rest on a rocking chair whilst watching the double sunset happen in this magical galaxy
Designing the main menu is no easy task nor is it trivial.
designing the main menu. start simple, go hardcore.
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