A powerful earthquake within a range of mountains near the border of two nations has unearthed an ancient mystery. A tower emerges from the destruction, seemingly untouched as the earth around it crumbled. The Academy, a powerful organization of the Northlands, wishes to know its secrets. A team has been selected to investigate this tower and unlock the secrets that lie within.

Ruins of Rydos is a dungeon crawler old school RPG. Originally released as a demo for NaGaDeMo.

  • Two main characters to choose from! Either choose the spearman Gerald, or his sister Brenda, the paladin.
  • Explore the Ancient Tower's 30+ maze-like floors while fighting monsters and collecting treasure along the way.
  • Charge into battle or sneak past enemies that are visible on the map. Random enemies, not random encounters!
  • Engage in classic 2D turn based combat using powerful techniques and other abilities like alchemy.
  • Navigate past deadly traps such as ground spikes and falling floors.
  • Discover the secrets of the Tower with collectible items and secret areas to explore.
  • Help the expedition's camp flourish! Invest in modest shops so they grow from stalls, to tents to full buildings!
Image RSS Feed Latest Screens
Title Screen Beta Screenshots Beta Screenshots
Blog RSS Feed Report abuse Latest News: Ruins of Rydos - Attack Animations Preview

0 comments by reynardfrost on Oct 24th, 2012

Today I worked on something I had been putting off for a while: 8-Bit Attack Animations! I had already made a few yesterday and came across a slight problem, the animations were transparent when used! So my first order of business for today was to rectify that problem. All I had to do was go into the Animation Tab in the database and select the animation I was working on. From there I selected the "Cell Blending..." option and chose "Blending -> Normal" for all frames of the animation. This may be elementary for some RM folks but as I had personally not messed with animations, this was a great discovery! Needless to say, my attack animations at this point remained opaque when used in-game.

Seems this was the solution to all of my worries!

Next on my list, was to make more animations! I plan on creating 8-bit animations for each skill used in Ruins of Rydos (in an attempt to avoid using any RTP at all). I managed to make a claw, bite, and striking animation with three unique frames for the former, and two unique frames for the last. This took more time than I would have liked, but I did get it done! I then proceeded to implement these animations along with some adequate sound effects (SNES level if not NES/Famicom level) to help add to the "impact" of these attacks.

Like I said before, I wasn't very familiar with animations, so dealing with these was definitely a learning experience for me. It was fun to figure out how many frames to use for each piece of animation to get the look I wanted, as well as which frame to trigger things like a flash on the enemy sprite. I also made sure that the sound effects I used lined up well with the animation. Once all of that was said and done, my enemies now had unique animations for their basic attacks. Enemies that appeared to be fond of biting now appeared to do so, enemies with claws got an animation, and everything else got a simple striking animation. Plus, the striking animation doubles for unarmed party members!

So pretty, so hot, so flammable!

I may have said this before, but I find it amazing how something as simple as an animation that only lasts for a few seconds (even if the player sees it ad nauseam in battles) can take up so much time to create and implement. Despite the brief showing of each animation, the feeling of satisfaction is definitely great.

If you have any questions, comments or concerns, feel free to leave a comment below!

Downloads RSS Feed Latest Downloads
Ruins of Rydos - Alpha Demo v1.2

Ruins of Rydos - Alpha Demo v1.2

Jul 8, 2012 Demo 0 comments

This is the alpha demo for Ruins of Rydos. It covers the first section of the game and covers most aspects of gameplay. To play, run the EXE and extract...

Post comment Comments
garrettcolas
garrettcolas Oct 24 2012, 12:43pm says:

I'm happy to see some quality coming out of RPG Maker. Looking good.

+3 votes     reply to comment
HeuGamer
HeuGamer Oct 18 2012, 10:03pm says:

Nice and simple art style. I like it!

+3 votes     reply to comment
Manio31
Manio31 Jul 19 2012, 9:31pm says:

Really wish I would of seen this earlier. Getting some major FF1 vibes. I'll track.

+3 votes     reply to comment
reynardfrost Creator
reynardfrost Jul 20 2012, 12:39am replied:

Thanks! Glad you like it. Working hard on getting it done.

+2 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Ruins of Rydos
Platform
Windows
Developed By
reynardfrost
Contact
Send Message
Official Page
Bragiware.tumblr.com
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Role Playing
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @reynardfrost

@werezompire Dragon Age, Persona.

Dec 23 2014, 6:43pm

@HIDEO_KOJIMA_EN Just played Ground Zeroes on Steam and loved it! Can't wait to play the Phantom Pain. Many thanks for your work!

Dec 19 2014, 7:31am

Rudolph the Red-Nosed Reindeer: A story about a weird kid who everybody picks on for being different until his unique trait proves useful.

Dec 19 2014, 12:25am

@adrianchm MGS2 was the most abstract of the series. If anything playing MGS3 and Peace Walker (maybe Portable Ops) would prepare you best.

Dec 18 2014, 9:22pm

@infinite_ammo You don't need to be the best, you just gotta work to be better. Have fun pushing yourself and making awesome things!

Dec 18 2014, 9:10pm

Someone questioned my sanity at work today. They're right, I'm insane. It's more fun this way.

Dec 18 2014, 9:08pm

Alllll of this. Especially the part about accepting all comers without personally subscribing to horrible ideas. T.co

Dec 17 2014, 8:43pm

@IGLevine Seriously, I had no idea it even existed and now I'm all, "Oh isometric Postal."

Dec 16 2014, 12:03am

@SM117H Ehhhh I'm all for Valve not wanting games made by folks with ties to Neo-Nazis available on their store.

Dec 15 2014, 11:45pm

@MOOMANiBE @Peterquill47 Agreed. I'm all for games pushing people's boundaries but Neo Nazi murder porn? No thanks.

Dec 15 2014, 11:33pm

Embed Buttons

Promote Ruins of Rydos on your homepage or blog by selecting a button and using the embed code provided (more).

Ruins of Rydos
Ruins of Rydos
Statistics
Rank
13,203 of 26,450
Last Update
1 year ago
Watchers
12 members
Files
1
News
4