In Risk of Rain, time = difficulty. The longer you play the harder it gets, do you tear through the levels as fast as you can or do you spend time collecting some of the many ability granting artifacts? With randomly generated levels, giant bosses and just one life. How far will you go?
|bad side of Risk of Rain ( can be improve )||Locked|
|Mar 14 2013, 3:36pm Anchor|
Not long ago, i played the game for awhile ( 2 - 3 hours)
|Mar 16 2013, 12:30am Anchor|
once it become the last and final difficulty, well after im watching you, it just says hahaha and then they just spam the easy enemy's like really 5 giant golems! please makew more levels and not possible to just win or walk around doing nothing i loved the snake but try a triple snake that shoots fireballs at you on ancient cavern would be hard but still its supposed to be!
|Mar 27 2013, 9:05pm Anchor|
Yeah I definitely want another class. Maybe a demolitionist? He would have an ability that would place a mine or something, an maybe another would be a grenade he throws, and the last one would be TNT that you could place then explode from a distance, so you could lure enemies in and then blow them up :o? I understand programming is a lot harder than it sounds, but tbh making another class.class file wouldn't be that hard. .....would it?
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