In Risk of Rain, time = difficulty. The longer you play the harder it gets, do you tear through the levels as fast as you can or do you spend time collecting some of the many ability granting artifacts? With randomly generated levels, giant bosses and just one life. How far will you go?

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bad side of Risk of Rain ( can be improve ) (Games : Risk of Rain : Forum : Feedback and Discussion : bad side of Risk of Rain ( can be improve )) Locked
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Mar 14 2013, 3:36pm Anchor

Not long ago, i played the game for awhile ( 2 - 3 hours)
I find that Risk of Rain is an awesome game but found some part of the game that needed improvement
1.Class - commando(Overpower) and the miner(Under Balance) are not really balance
-even though the miner have 2 immune skill that, it does not change the fact that miner will still be taking tons of damages
=maybe you can improve on his stats to balance out his melee disadvantage
-as for commando he can just stand at a corner that is not reachable by enemy and keep damaging (many will just abuse game mech and just keep doing the same)
2.Location - maybe a mini-map that will reveal the place you gone pass before
-I was lost....
3.Map -  during my play through, Tundra map is the only problem i faced.
-the chain hanging around, sometime can cause glitch (character stuck on chain) but still can jump off
-however the most important one - due to the chain glitch, sometime the character end up stuck into the wall and can't do anything but jump
=meaning the game cannot be continue and you need to wait for some jelly buddy to come and kill you
=extremely irritating as nobody would want to find themselves die because they are stuck in the wall after 30min - 1hour into the game
Overall this my review for the game, still it is an extremely addictive game
I give a rating of 9
Hope you take it into consideration about improving the game

Mar 16 2013, 12:30am Anchor

once it become the last and final difficulty, well after im watching you, it just says hahaha and then they just spam the easy enemy's like really 5 giant golems!    please makew more levels and not possible to just win or walk around doing nothing i loved the snake but try a triple snake that shoots fireballs at you on ancient cavern would be hard but still its supposed to be!
also the magma snake is harder then some of the other bosses i only fought 3 snake,giant jelly fish, and a golem, also the golem at times(when there is 3 in one spot just spams little golems, im rating the game an 8 because it is too easy bacause you just jump and your invincible soo make it harder than 3 runs to beat the game.

Mar 27 2013, 9:05pm Anchor

Yeah I definitely want another class. Maybe a demolitionist? He would have an ability that would place a mine or something, an maybe another would be a grenade he throws, and the last one would be TNT that you could place then explode from a distance, so you could lure enemies in and then blow them up :o? I understand programming is a lot harder than it sounds, but tbh making another class.class file wouldn't be that hard. :P.....would it?

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