Rise of Magic - is a browser game in the style of the classic Tower Defence with a focus on social and RPG component. The game will unfold in the Middle Ages, and the story tells us about the confrontation between good and evil. As planned, the main character of the game is of a purely "technical" education - he recognizes only bows and arrows, crossbows, and brute force. But during the game, he will have to gradually learn magic, bringing together a variety of magical elements in their structure - whether it's the tower, or a property settlement. The entire game consists of several large "blocks", namely: • Passage of the different levels to obtain unique awards. • Improve and upgrade their own villages, the development of which should be given special attention. • The interaction between friends and team play.

Rise of Magic came on Greenlight!

Rise of Magic came on Greenlight!

Feb 3, 2014 0 comments

Today my project came on GREENLIGHT to collect votes! Friends, I need your help more than ever!

Huge update after 2 months

Huge update after 2 months

Jan 9, 2014 0 comments

There is important news for the project. But before you look out - congratulations to the new year!

Interface and logo restyling!

Interface and logo restyling!

Oct 20, 2013 0 comments

Today I want to introduce you to the next graphic changes in the game.

Tower of mages in village - first look on model

Tower of mages in village - first look on model

Oct 7, 2013 0 comments

I continue to model various buildings for the game. At this time - Tower of mages.

New quarry model!

New quarry model!

Oct 3, 2013 0 comments

I know that you love screenshots of the game :) At this time I am ready to please you with a new model of quarry!

Trying to make the first visual effect to the game

Trying to make the first visual effect to the game

Oct 1, 2013 0 comments

You will see one of the main magics in the game - freezing the area. Poor wolves flee in panic where far away.

New sawmill model

New sawmill model

Sep 28, 2013 4 comments

Well. Another small update - this time, finally touching buildings.

Small interface update

Small interface update

Sep 26, 2013 2 comments

Since the last time I'm only programming interface, then the news will be on the topic.

Rise of Magic birthday!

Rise of Magic birthday!

Aug 9, 2013 0 comments

August 9, exactly a year ago, began the development of the game! Thank you all for supporting me and are interested in the project! Congratulations entire...

Current progress in the development of the market window

Current progress in the development of the market window

Aug 5, 2013 0 comments

Current progress in the development of the market window, and screenshots in English of profession and inventory windows.

Overview sorting tools on the market

Overview sorting tools on the market

Aug 4, 2013 1 comment

This is the last video from the development of my game. And below you can see a couple of screenshots of the new interface window profession.

Is preparing a large block of articles about the project

Is preparing a large block of articles about the project

Jun 7, 2013 1 comment

Long time no news about the project. I hasten to say that now is preparing a number of articles about the project...

Description of professions

Description of professions

May 8, 2013 0 comments

Today I will tell you some details about professions in the game, as they will be connected and why do will need.

Time of day in the village

Time of day in the village

May 6, 2013 0 comments

The implementation time of day match. Few details about the village.

Public game show - the result of 2 days and plans for Kickstarter.com!

Public game show - the result of 2 days and plans for Kickstarter.com!

Apr 28, 2013 0 comments

April 20 and 21 held an open game show to the public in the social network VKontakte. I will share the results and plans for the future.

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Rise of Magic
Developed By
Krubbs
Engine
Unity
Contact
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Official Page
Vk.com
Release Date
Released Jun 25, 2014
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