Created in homage to Populous, Reprisal lets you take control of a tribe, guiding them, building land and making them grow in number. Using special totem powers you can control nature itself unleashing its full fury on anyone that stands in your way. But be warned, other tribes may not take too kindly to your intentions and will put up a fight! Desktop edition includes: Enhanced full stereo chip tunes to nod along too, Unlock-able challenge islands, Offline local storage and Enhanced full screen display features! It also includes a full standalone PC installer and Mac App version. Includes 'The Making of Reprisal', a 38 page digital book charting the highs and lows of over a years development! ★★ download.reprisaluniverse.com ★★

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Blog RSS Feed Report abuse Latest News: Reprisal Universe updates in screen shots

1 comment by reprisaluniverse on Jul 22nd, 2014

I realise I've not posted much about the actual development lately, so here’s a number of screen shots in a story board style and some comments. 

First up is the screen showing overall progress. I call this the ‘Sky Map’. It will give you an overview of your progress so far in the game, score and also notice the ‘Universe Rank’. This is your position in the universe compared with all the other players around the world. 

Once past the progress screen your presented with the star system (providing you have collected the first Amulet on your home planet) Once here you can drag and explore the system travelling between different planets. The only thing that will stop your progress is you ‘Influence’ range. If a planet is outside this range then you wont be able to get to it. You can expand your influence by successfully reprising islands. 

You will also have a journal that charts the amulets you have collected - a total of 10 need to be discovered - and also entries that are logged as you progress. This is quite a new feature and will help to drive narrative I hope. You’ll be able to call this page up at any point in the star system section. 

This screen shot shows the island views for the selected planet. You can scroll through these but will need to Reprise each island in order to unlock the next. You will also be able to see how discovered this planet, how many explorer’s are at the planet, who last settled the planet and also which explores left Legacy’s on the islands. Legacy’s allow players to customise and change the islands leaving them for other explorer’s to play. 

Once you’ve selected an island, your into the game! - Expand, build, use totems, use new Wonder totems, collect XP and so on … 

The above screen shot shows a XP item has been collected. XP will allow you to upgrade and improved your totem powers. 

Here's the class upgrade screen. All but three of the totem powers can be upgraded in 5 levels of class. Depending on a totems class level different behaviours occur such as length of time the totem is active for, or power of the totem. 

That's it for this update, I'll leave you with this animation of Hestia rumbling across the landscape causing havoc! :D

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Post comment Comments  (0 - 10 of 158)
HooterBabby
HooterBabby Jan 7 2014, 3:50pm says:

I got Reprisal on Indie Royale and got my Desura key there, so does this mean I'll get my STEAM key via Desura???

+1 vote     reply to comment
reprisaluniverse
reprisaluniverse Jan 8 2014, 5:31am replied:

Yes, I've been told that Desura will be able to distribute the key's to existing owners :D

+1 vote     reply to comment
HooterBabby
HooterBabby Jan 10 2014, 10:44pm replied:

Sweet homes

+1 vote     reply to comment
vince0018
vince0018 Jan 4 2014, 4:48pm says:

How much of an upgrade will the Steam version be?
As in am I better off waiting for the Steam version if I haven't played this version yet?

+1 vote     reply to comment
Toyotame
Toyotame Dec 7 2013, 4:23pm says:

Reprisal returned to commercial status?

+2 votes     reply to comment
Naowut
Naowut Nov 8 2013, 5:25am says:

How do I get the steam key? Or isn't it out yet?

+1 vote     reply to comment
reprisaluniverse
reprisaluniverse Nov 14 2013, 8:08am replied:

The Steam version is being worked on and is a HUGE update! Hopefully will be dropping soon ...

+1 vote     reply to comment
reprisaluniverse
reprisaluniverse Oct 20 2013, 9:57am says:

The latest Steam progress can be seen over here:
Steamcommunity.com

0 votes     reply to comment
Toyotame
Toyotame Nov 6 2013, 6:49pm replied:

Its all great, but will Desura receive that update?

+2 votes     reply to comment
reprisaluniverse
reprisaluniverse Nov 7 2013, 5:07am replied:

Eventually yes! Also if you have brought it on Desura you will get a free Steam key added to your account! :D

+1 vote     reply to comment
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Reprisal
Platforms
Windows, Mac, Linux, Flash
Developed By
reprisaluniverse
Engine
Custom Built
Contact
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Official Page
Reprisaluniverse.com
Release Date
Released May 20, 2012
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Community Rating

Average

8.5

209 votes submitted.

You Say

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Ratings closed.

Highest Rated (6 agree) 10/10

Just amazing.

Jun 29 2012, 9:42am by domzz

Lowest Rated (2 agree) 5/10

If you didn't enjoy Populous in the first place then you won't be enjoying this either.

Pros.
-Lot's of green

Cons.
-Clunky, bad controls
-Hard to see where are you placing things
-You wether like or hate the art style
-Art style

Oct 24 2012, 2:11pm by little_caesar

Style
Genre
Real Time Strategy
Theme
Abstract
Players
Single Player
Project
Indie
Boxshot
Boxshot
Twitter

Latest tweets from @16bitsperpx

Night #indiedev building advanced Reprisal Universe editing tools - my to do list is under 10 entries now! T.co

11hours 8mins ago

@LakwenaMaciver Hi! your work is featured in this - "Miami neighbourhood Wynwood revitalised with street art" :D T.co

Jul 22 2014, 9:13am

Thanks @rockpapershot "Reprisal Universe continues to grow into a finer spiritual successor to Populous than Godus":) T.co

Jul 21 2014, 5:14pm

Just posted some details of this weekends progress :D T.co #indiedev #screenshotsaturday #pixelart T.co

Jul 20 2014, 2:09pm

@copperscreen @TheIndieSloth sure is, it's a big pixel day!

Jul 19 2014, 8:35am

Animated storm time! Just discovering the wonders of animated gifs :D #pixelart #indiedev #screenshotsaturday T.co

Jul 19 2014, 8:29am

Stormy day, stormy #pixels T.co

Jul 19 2014, 6:18am

Early morning school trip at the British museum with @allofustweet T.co

Jul 18 2014, 4:15am

Hero - Boreas #pixelart // 8 frame cycles seemed a good idea at the time, now it's just painful #indiedev T.co

Jul 15 2014, 2:17pm

The #pixelart of the universe still taking shape, but it's getting there :) #indiedev T.co

Jul 12 2014, 1:33pm

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