Recruits is a squad based top down shooter. Inspired by games like Cannon Fodder, Alien Swarm and Jagged Alliance Recruits puts players on the front lines of the battlefield to accomplish your missions through any means necessary. Fast paced and packed with explosions, Recruits offers a wide variety of features that allow you, and your friends to take command of the action and lead your men to victory.

Post news Report content RSS feed Recruits Video Log 08 - Pick up's and Exploding Stuff

In this video I show off some exploding objects and weapon pick up's.

Posted by 3dRobbo on May 5th, 2012

Hey Everyone,

Check out the video below for our 8th video log. This Update is all about the weapon pick up's and exploding objects, with a splash of gameplay.

Also in this video, you will notice the HUD has been reworked to be more visually easier to read and get information from.

You will see in the video the XP level up system at work and the total XP count in the bottom left of the screen. This will record your kills and help you gain upgrades for your Recruits so that they become more seasoned soldiers. You will be able to unlock Amour, Weapons, Physical attributes and assign them in the debrief screen at the end of missions.

We are still in the process of updating the HUD and menus, so expect some more news on them soon.

Thanks for checking us out, we hope you like what you see, and don't forget to watch us for the latest updates and follow us on Youtube and Twitter.

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Post comment Comments
Darkbladecr May 6 2012 says:

getting better and better ;)

+8 votes     reply to comment
roman9441 May 7 2012 replied:

+1 for this comment

+3 votes     reply to comment
ShrikeGFX May 6 2012 says:

Getting really well.

You should choose your Ui Font carefully tho, fonts have certain feelings attached
to them, and just taking Helvetica or Arial is not that good, especially if you can take something that would fit the theme. Id suggest something Typewriter like.

+2 votes     reply to comment
SPY-maps May 6 2012 says:

personaly i didn't like to see the "reload" text when a enemy is reloading. i understand why you did add it i guess, but i personaly don't see the use of it, and it does disturb a little bit the feeling of it overall.

other then that, very nice new video!
and the game looks o so great!!
very well done!!


+3 votes     reply to comment
elite879 May 6 2012 replied:

That reload text is for when you're reloading, not the enemy.
But yeah you have a point, it does seem really out of place.

+3 votes     reply to comment
3dRobbo Author
3dRobbo May 6 2012 replied:

Thanks guys, yea the reload text for the player was something we thought we would try. Consider it gone from now on! :)

+2 votes   reply to comment
dave_5430 May 7 2012 says:

Looks like the XP trigger isn't raised when killing the OPFOR with exploding entities...

If so, at least make sure you fix that BEFORE you release it, unlike 3/4th of the previous XP based shooters that failed to do so.

+2 votes     reply to comment
theflamingskunk May 7 2012 replied:

Ahh Thank You. Consider it Fixed. And we will be doing extensive testing before we even think about releasing. Not sure if you've seen the fiasco with a game that released this past weekend (Cough Dinosaurs Cough). We don't believe that is exceptable.

+2 votes     reply to comment
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Released 2012
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