Recruits is a squad based top down shooter. Inspired by games like Cannon Fodder, Alien Swarm and Jagged Alliance Recruits puts players on the front lines of the battlefield to accomplish your missions through any means necessary. Fast paced and packed with explosions, Recruits offers a wide variety of features that allow you, and your friends to take command of the action and lead your men to victory.
We wanted to keep everyone in the loop of what we are doing, have done, and are going to do.
Posted by 3dRobbo on May 20th, 2012
We wanted to keep everyone in the loop of what we are doing, have done, and are going to do. We are still hard at work fixing bugs and preparing the a level for our Pre-Alpha Demo.
We have mainly been working on getting a the demo to our internal testers, so that we can better QA our own work, and find out what needs fixing and what needs changing. This is a very important step for us as it will really show the major bugs and problems that we, as the developers might not have picked up on.
We also would like to thank the people who comment on our videos and updates with feed back and ideas. We read all of these comments and take them on board with the development of Recruits.
We had a reloading indicator on the screen when the player was low on ammo. People said this really distracted the player and took away from the game rather than adding to it. so... GONE!
We have also fixed out Squad AI, there were some moment where they didn't fire at the enemies (cowards!) but now they are brave and help you out as much as they can.
Another thing we have recently added are medical kits. You now can revive your fallen squad members and heal them or yourself in order to keep fighting. This helps you keep your squad mate with his specific skills so that you hard work isn’t lost in the case of an unfortunate accident.
We have also been working on getting our menus working and functioning fully, so that people change change graphic setting, check out stats and select mission
We have also fixed XP not being given to player from exploding objects. What use to happen is you go through a village killing people and blowing everything up and you had not gained much XP from it. Thanks to dave_5430 - All fixed now.
As you probably know, the first level will be based in jungle, however there are plans for other levels such as urban, underground tunnels, inside cargo planes, inside structures and more! We are working on perfecting our characters, our environments, effects, sounds, game play, everything! Its all happening, and we are loving it.