Project Temporality is a third person puzzle/action game where you control time, making the fourth dimension as available to you as the other three. By creating multiple timelines you can cooperate with youself to solve puzzles that would have been impossible alone.
For this week’s update we present to you a few of our new models booth as Maya Renders and as in-game videos.
Posted by DefrostGames on Feb 22nd, 2013
We are hard at work here now responding to the feedback we have gotten. Our main goal at the moment is to put together a press build that we can share with all those that have requested it, but there are a ton of small things that just has to be fixed before that can happen. Things that don’t disturb our focus tester but that would disturb a member of the press.
In addition to that we are also focus testing our new first 5 levels of the game. So far the testing is going well but we found a lot of small issues that we felt that we wanted to fix.
So for today's post we decided to do something different, instead of writing a ton of text about the development and how it’s going we’re going to show you a bit of what our artists have been working on lately.
We are booth going to show you a clean maya render and a turn table of the object the way it looks in the game. This will allow you to both get a close look at the objects but also be a good representation of the visuals of the game.
And as an Extra bonus we also have the turn table view of our new Exit Effect.
That's all for this week thanks for following us, As always we are on green light.