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The hero is doing his daily jogging routine until misfortune happens and he ends up in abandoned mines. He tries to figure out the path to get out of there and the game idea is just about that get out of the place, defeat bosses along the way and collecting skills and stuff.
1 comment by Gekko^ on Dec 20th, 2011
Linux v1.0.2 is also now available. PC version was released earlier. There was and still is a problem with the joystick support in linux version and therefore it is disabled by default. However it can be enabled by adding joystick enable="1" into the config.xml. SFML thinks some USB-devices as joysticks and may cause some strange behavior like moving itself without pressing anything if joystick support is enabled.
Here is the final changelog:
- Anyos (Plant Boss) has less HP and it's 360 attack is now easier to evade
- Falling Bricks does not drop down immediately and gives player fair warning
- Adjusted player shooting. Can be canceled into jump or slide earlier than before and if moved to the another direction. So hit-and-run technique is now possible
- Fixed coin door bug
- Some minor graphical changes
- Added control customization for keyboard
- Controlling with gamepad left analog stick is now possible (tested with Xbox 360 controller)
Happy Gaming and Happy Holidays!
Highest Rated (12 agree) 9/10
This game is difficult, but possible. It's as unforgiving as a NES game, and looks like a NeoGeo game. This is basically perfect for a guy like me. While I understand the low reviews from gamers used to the much easier modern games, I also understand why the devs made the choices they made. R-Type was also super difficult in the same way; death was punished. There isn't a check point in every room, so getting really far and dying means replaying areas quite a bit. If this doesn't sound good to you…
Oct 31 2011, 2:05pm by BinaryGodMonkey
Lowest Rated (4 agree) 5/10
Controls are AWFUL!!! Down arrow to JUMP? TO JUMP? How about UP Arrow to Jump? Or W key? Or Spacebar? The game is also somewhat merciless. Needs work, but the art aesthetic looks pretty good.
Nov 1 2011, 12:33pm by nickkeane
when i buy this game on desura now, am i supposed to get steamkey when this game get greenlit?
Im also interested. Also is the ending elevator fixed?
I am ALSO interested in knowing this. I dont really use desura software but I do use steam. itd be nice if we could get a steam key (Optionally).
Whenever I start up the game all of the text is garbled and appears to be using chinese characters. When I start up the game the dialogue box is completely garbled as well.
I have just downloaded a fresh copy, and started it up. It seems to be working fine.
What OS are you using? How old is your copy of the game? Are you certain you have the proper language packs installed? (sounds stupid, but thats the first thing that came to mind)
Oh I hope this is what it looks to be please let it be a Metroid style game. I'm downloading now. I've been searching all of the games on Desura and I do mean all of them trying to find something that has the embodyment of Metroid. There are an isane amount of every other genre but almost none for Metroid. Also looking for these other styles: Contra (found Bleed), Ninja Gaiden (NES era), Metroid: Prime, Zelda: Ocarina of Time. Everything else out there gets ripped off and upgraded but not these. And the few I have found are too wacky or are just bad. Except for Bleed that game Contra style is awesome. Anyways this game looks good I haven't come accross anything metroid like since Shadow Complex and though that was AMAZING! that was a long time ago.
Cool very Metroid like and pretty challenging thus far I'll be looking forward to playing this more tomorrow. I have to get better at using a keyboard to play games it is difficult to do so.
if you have a wireless controler, might i recommend using JoytoKey? Its what i used to play this game, and Imo works far superior to the controler support thats currently implemented.
Sheesh, this game is even more punishing than Cave Story ever was.
I do understand that it's meant to bea trowback to the ridiculous 'Nintendo Hard' games of the past, but I usually love Metroidvania-type games (I've played pretty much played all the Metroid games, actually, even the first one) and I don't think any of them were ever this hard. <__>.
You should replay metroid 1 on the nes again. Its far more punishing than this game ever was xD