Dinosaurs have been unleashed on an old military controlled island due to an experiment gone awry. A team of mercenaries have been dispatched to contain the threat.
Primal Carnage is a multiplayer first person shooter where players must work as a team to complete game mode dependent objectives. In Primal Carnage, you can play as one of two factions: dinosaurs or humans. Both are filled with special unique classes and abilities that complement and contrast each other.
Report article RSS Feed Primal Carnage -Media Teaser 2

On behalf of Lukewarm Media, we would like to thank everyone for the amount of support we have received thus far regarding our announcement of going Indie and the development of "Primal Carnage". Since everyone has shown great interest in our teaser, we have decided to showcase a little more until the new year.

Posted by AshtonAndersen on Dec 27th, 2009

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On behalf of Lukewarm Media, we would like to thank everyone for the amount of support  we have received thus far regarding our announcement of going Indie and the development of "Primal Carnage".

All the comments, views, support has been very motivating and we hope to keep you interested and that your holiday and new years go just as well.

Since everyone has shown great interest in our teaser, we have decided to showcase a little more until the new year

The more you comment and the more people that watch the game and of course that vote, we will continue to keep putting out weekly updates as well as our major updates once a month which will feature game modes, game information, character profiles, gameplay videos, and much more!

So keep checking on the development of Primal Carnage and thank you all again for your support! Have a happy new year.


Concept Art

concept art 1concept art 2

Renders

render screen 1render screen 2

Videos




Post comment Comments
Croco15
Croco15 Dec 27 2009, 2:49pm says:

I like it.

+1 vote     reply to comment
Shdowform
Shdowform Dec 27 2009, 11:20pm replied:

Is this just gong to be online or will it LAN aswell? I hope it LAN's.... =}

+1 vote     reply to comment
AshtonAndersen
AshtonAndersen Dec 27 2009, 11:23pm replied:

Lan /Online/ Single player / and more that we are not saying yet.

+1 vote     reply to comment
Kamikazi[Uk]
Kamikazi[Uk] Dec 27 2009, 3:26pm says:

I hate it...Not :P i don't think you guys have ever done anything bad everything you do it looks really professional. Awesome work.

+1 vote     reply to comment
kingofkong
kingofkong Dec 27 2009, 3:45pm says:

awesome.

+1 vote     reply to comment
razorb
razorb Dec 27 2009, 4:00pm says:

yea good job guys :)

+1 vote     reply to comment
56er
56er Dec 27 2009, 4:09pm says:

I like it, but i'm some what afraid of not seeing anything from Lightspire anymore (in the next months).

+1 vote     reply to comment
AshtonAndersen
AshtonAndersen Dec 27 2009, 4:11pm replied:

Lightspire is on hold until we finish Primal Carnage. We plan for primal carnage to raise money for us to continue development on lightspire full time since it's a very ambitious and large project.

+1 vote     reply to comment
Mik0112
Mik0112 Dec 27 2009, 5:36pm says:

Both animations look good, however, the attack animation seems too... "light". The jump seems good and the way it bites his head too, but it doesn't "feel" as if there's any weight behind the attack.
Kinda as if the raptor doesn't weight anything.

Perhaps speeding the animation up slightly from the moment the raptor begins "descending" til the moment it bites the guy's head would help that.

I don't know, it just felt slightly off.

+1 vote     reply to comment
Cabanan
Cabanan Dec 27 2009, 6:41pm says:

I agree. I just noticed your comment and was gonna say the same thing. Maybe add a bit more emphasis on the anticiaption, but definately add more weight on the land. Maybe speed up the fall

+1 vote     reply to comment
AshtonAndersen
AshtonAndersen Dec 27 2009, 6:53pm replied:

Thank you for your comments and ideas! We will give it a shot and see how it looks, thanks.

+1 vote     reply to comment
Tron619
Tron619 Dec 27 2009, 7:43pm says:

did kimbo slice just get killed by a raptor?

+1 vote     reply to comment
AshtonAndersen
AshtonAndersen Dec 27 2009, 8:25pm replied:

HAH! yes, we actually re-made that character as you will see in next update. That's funny though. Cheers

+1 vote     reply to comment
RogerRamjet
RogerRamjet Dec 27 2009, 7:50pm says:

Personally, I think it is fast enough, as this is a game, and it would give the player at least some time to hit a defend key of some sort. I find it frustrating if things happen too fast that you are not able to react. I would not change the speed, only the violence of the impact. The sound for the game, once completed, will do the last 20% of the work. Nice work...

+2 votes     reply to comment
Mik0112
Mik0112 Dec 27 2009, 8:18pm replied:

Well, I don't think reaction time would be much of a problem, if you'd noticed the raptor prior to it's leap it would probably only require some getting used to in order to avoid it, if you hadn't seen it yet it could possibly be solved by implementing some sort of way to fend it off from the ground (an example would be how you defend yourself from dogs in CoD:MW).

+2 votes     reply to comment
Mik0112
Mik0112 Dec 27 2009, 9:42pm says:

Pardon my double posting, but I think I found out why it seems a little off.

The effect of the guy hitting the floor simply doesn't feel violent enough.
The head and arms doesn't seem to actually smack down on the ground as violently as you would expect when jumped and pushed down by the weight of a raptor.

Don't know if that helped.

+2 votes     reply to comment
AshtonAndersen
AshtonAndersen Dec 27 2009, 10:43pm replied:

No worries Mik0112, you can triple post if you like! You have some great criticism and it's appreciated. The more ideas, crits we get will help my team and I with producing the game at the quality the fans will want.

+1 vote     reply to comment
Madox
Madox Dec 28 2009, 12:36am says:

Nice! I like what a see... Good luck guys.

+2 votes     reply to comment
delta_boy
delta_boy Dec 28 2009, 1:19am says:

i love it! keep up good work!

+2 votes     reply to comment
vfn4i83
vfn4i83 Dec 28 2009, 1:23am says:

Cool concepts.

+2 votes     reply to comment
Mik0112
Mik0112 Dec 28 2009, 12:00pm says:

Well, I'm just glad if it helps.

+2 votes     reply to comment
Vigilante_93
Vigilante_93 Dec 29 2009, 3:20am says:

That rifle looks awesome, and the animations are perfect. Very nice work.

+2 votes     reply to comment
cortamata
cortamata Dec 29 2009, 10:21am says:

Its very realistic the animation and the way the raptor attacked that human looked very natural. You should try puting some feathers on that raptor, but i know that its very hard to simulate feathers,but its a an idea anyway.
if you need any help with the dinosaurs in therms of behaviour and stuff i think i could help . Great work

+2 votes     reply to comment
RaptorXL
RaptorXL Dec 31 2009, 11:03am says:

omfg, i love the raptor attack vid, its amazing. reminds me of jurassic park the lost world scene when the black guy gets raped by the raptor in the LONG GRASS!!!1!1

I'll favour this mod emhmm

+1 vote     reply to comment
zeznic
zeznic Jan 4 2010, 12:04pm says:

That attack-animation looked awesome. Can't wait!

+1 vote     reply to comment
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Primal Carnage
Platform
Windows
Developer
Lukewarm Media
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Official Page
PrimalCarnage.com
Release Date
Released Oct 29, 2012
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