It is the year 2287, one of the first colony ships sent out by Earth arrives at the planet Maria, in the Epsilon Indi Star System. During its landing sequence, something appears in front of the massive ship that causes it to lose control and crash into the planet. Some of the colonists survive in lifeboats, but what they find is an unforgiving land filled with creatures ready to outlast the visitors from Earth. Now the survivors must explore, gather, build, create, fight, and ultimately, conquer the land.

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RSS feed Report content Planet Explorers Multiplayer Proof of Concept (view original)
Planet Explorers Multiplayer Proof of Concept
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VitaminK Feb 9 2013 says:

how are these tracks gonna be implemented into the game? buildable? or seperate mode where they are available / you can create through an editor?

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zede05 Author
zede05 Feb 11 2013 replied:

The tracks are actually made in the creations editor, we just have another tab for something like this. Then you just drop it into the world. It's calculated via voxels, so it's fully destructible. :) Like I said, lots of possibilities with this one, depending on how many tools we make available to players.

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This will not be in alpha 0.5, but we have this running on LAN in the office already. Everyone can input their own vehicle. The raceway is build in an editor, and the host put it in his world. We're still tweaking and optimizing, but imagine the possibilities. :) I'll talk more about this in the Kickstarter video.

Feb 8th, 2013
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