It is the year 2287, one of the first colony ships sent out by Earth arrives at the planet Maria, in the Epsilon Indi Star System. During its landing sequence, something appears in front of the massive ship that causes it to lose control and crash into the planet. Some of the colonists survive in lifeboats, but what they find is an unforgiving land filled with creatures ready to outlast the visitors from Earth. Now the survivors must explore, gather, build, create, fight, and ultimately, conquer the land.

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Media RSS Feed Report media Planet Explorers Multiplayer Proof of Concept (view original)
Planet Explorers Multiplayer Proof of Concept
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b5cully
b5cully Feb 9 2013, 6:10am says:

this is looking awesome!

+2 votes     reply to comment
Expack
Expack Feb 9 2013, 10:40am says:

While this is definintely AWESOME, I personally think it would be more awesome if you could make portions of the track destructible, thus forcing players to find different routes or, at the very least, be extra-careful.

+1 vote     reply to comment
zede05
zede05 Feb 11 2013, 1:50pm replied:

They're voxel calculated, so if you put mines along the track and people drive by them, stuff will blow up once we implement deformation for explosions. :)

+2 votes     reply to comment
nightovizard
nightovizard Mar 27 2013, 9:08pm replied:

Will it be posible to be repaired?

+1 vote     reply to comment
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Description

This will not be in alpha 0.5, but we have this running on LAN in the office already. Everyone can input their own vehicle. The raceway is build in an editor, and the host put it in his world. We're still tweaking and optimizing, but imagine the possibilities. :) I'll talk more about this in the Kickstarter video.

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Type
Demonstration
Date
Feb 8th, 2013
By
zede05
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1364×768
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