Phoenix Universe of Space Combat or Phoenix USC is a arena based fast action space combat MMO that will support up to 100 players per server (more possible). Players battle it out in arena free space or in a bases. Typical games are capture the flag, team on team and league or wing matches. Players select a spaceship and weapons to craft a ship to meet their needs. Battling in a rich visual environment players compete in building their scores, stats, wins and kills. If you like fast action, intense and addictive fast action online space combat then Phoenix USC is the game for you.

Post news Report content RSS feed Phoenix USC: Shields Testing - Video HD

New shield effects for ships. Better weapons impact tracking

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Hi,

I have added shield effects for ships. Now weapons impact is indicated by an animated shield effect. In this development video the bot ships glow green and my ship glows red with the shield effect. This really helps with weapons impact tracking and looks cool. Also added is the energy status of each bot shown just under the ship.

I have also reduced the size of the weapons sprite for general laser/bullet style weapons. This helps with less weapons clutter with lots of ships engaged in battle. Weapons like bombs and EMP's will have larger animated effects for weapons discharge. Generally all the weapons and ship graphics and physics are fully configurable and can be changed to suit a map design.

This video is recorded at 30FPS for better viewing.

- Rich -

Comments
TwinBeast
TwinBeast

Looking good. Maybe different shield types could have different color, if there are more than one type of shield?

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Vidiot_X Author
Vidiot_X

Hi,

Yes, no problem. :) I am experimenting with different effects and colors. In fact I can let each weapon have it's own shield impact effect in any color which is cool.

I'm also looking into directional shield impact effects so the shields indicate the section of the ship that has been hit. Also very good for tracking weapons impact.

- Rich -

Reply Good karma+2 votes
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