Monkey is a next-generation games programming language that allows you to create apps on multiple platforms with the greatest of ease. Monkey works by translating Monkey code to one of a different number of languages at compile time - including C++, C#, Java, Javascript and Actionscript. Monkey games can then be run on potentially hundreds of different devices - including mobile phones, tablets, desktop computers and even videogame consoles. Monkey saves you time and allows you to target your apps at multiple markets and app stores at once, potentially mutiplying sales several times over. So what are you waiting for? Get started with Monkey!

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Hi,

I've been busy converting my Phoenix USC project from Monkey2 to Godot. In a relative short period of time I have made huge progress with the Godot game engine. Included is a base run through showing off this new stunning 2D isometric base and game development. Godot offers a complete package of multiplayer option and solid game development software ensuring rapid development and networking support. I'll be adding bullet code next and then it's on to multiplayer development... I can't wait. :)

I'll still be working on my own game engine but for now Godot is mature enough to offer me a path to complete Phoenix USC. So check out my latest work and get ready for head to head Subspace'y multiplayer action.

Join me on Discord. : Discord.gg

Dev images:
g dot20

g dot26

g dot22

g dot21

Widescreen 5760x1080

godotwide 2

Update to ISO demo. New lighiting and performance

Update to ISO demo. New lighiting and performance

Phoenix Universe of Space Combat

I've updated the isometric demo. Much nicer lighting, smaller download size and better performance.

New way early wip 2D ISO demo up for testing.

New way early wip 2D ISO demo up for testing.

Phoenix Universe of Space Combat

I've posted a new way way early 2D wip ISO demo of Phoenix USC. This is a playable demo.

Isometric let's build a base video. ISO lighting and shadows. Pre-Alpha demo available!

Isometric let's build a base video. ISO lighting and shadows. Pre-Alpha demo available!

Phoenix Universe of Space Combat

Newly added features to my game engine Alien Phoenix allow isometric maps for Phoenix USC. Checkout the new video and images.

Pre-alpha now available. Triple monitor Wide-Screen on Chrome video

Pre-alpha now available. Triple monitor Wide-Screen on Chrome video

Phoenix Universe of Space Combat

The pre-alpha is now available in a 3 mission demo. 2 videos, trailer and triple monitor demo. Wide-screen capture image.

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YellzBellzDotCom
YellzBellzDotCom

I am currently using MonkeyX, the second version of Monkey and I absolutely love it!! I started writing my first phone app for Android in Java and when I was done, I started looking at porting to Iphone. Thats when I found MonkeyX. Within a Month I had my game completed and ported to Android and Iphone. It is definitely worth looking into. The language is very easy to pick up and porting to different devices/ platforms is a pretty easy routine.

Yellzbellz.com

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vibgyor
vibgyor

why is a programming language listed as a game engine?

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komodojr
komodojr

That is too freakin hot. how do you get this on vita without braking it?

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