Phoenix Universe of Space Combat or Phoenix USC is a arena based fast action space combat MMO that will support up to 100 players per server (more possible). Players battle it out in arena free space or in a bases. Typical games are capture the flag, team on team and league or wing matches. Players select a spaceship and weapons to craft a ship to meet their needs. Battling in a rich visual environment players compete in building their scores, stats, wins and kills. If you like fast action, intense and addictive fast action online space combat then Phoenix USC is the game for you.
Video snap shot of Phoenix USC's preview demo progress. Featuring all of the recent feature additions and sound effects.
I have posted a video showing the new arena wide High Resolution and High Detail seamless background effect. The video also shows bots vs me fighting...
Images of Phoenix USC's new detailed background that spans the entire map seamlessly in awesome detail. I also show PUSC's new retro star field background...
I have posted three one minute snippets of the ambient soundscapes I plan to use in the alpha demo.
Video of the latest progress on Phoenix USC's alpha demo. Available November 2014.
I have enabled a tiled background feature, added interfaces for buy, ship and pilot systems. Improved HUD with 'dock-able" radar window. Improved in game...
New server feature allowing support for website server listings, Gametracker support and network update.
Video of new effects in animation and lasers. A really cool look at Phoenix USC progress.
I have added a zoom-able radar feature to the radar window as well as a HUD system to Phoenix USC.