Phoenix Universe of Space Combat or Phoenix USC is a arena based fast action space combat MMO that will support up to 100 players per server (more possible). Players battle it out in arena free space or in a bases. Typical games are capture the flag, team on team and league or wing matches. Players select a spaceship and weapons to craft a ship to meet their needs. Battling in a rich visual environment players compete in building their scores, stats, wins and kills. If you like fast action, intense and addictive fast action online space combat then Phoenix USC is the game for you.
This video provides a basic overview of what map parts are and how they are constructed in the Phoenix USC map editor.
Posted by Vidiot_X on Dec 10th, 2013
Be sure to vote for Phoenix USC in the "Indie of the Year" contest. Click on 'Vote for this game' on our summary page located here.
This video provides a basic overview of what map parts are and how they are constructed in the Phoenix USC map editor. The map editor uses parts that are at their core are just 2D images, but once loaded into the editor they can be defined with collision and other map part aspects. Here I show how to add collision to a part and adjust part settings for the map. If you have not seen the first map editor video you can view it here.
The map editor is very easy to use and designed with the WYSIWYG concept making map design fast, simple and fun. Look for map editor video 3 which will discuss lights, shadows and more coming soon.
- Rich -