Phoenix Universe of Space Combat or Phoenix USC is a arena based fast action space combat MMO that will support up to 100 players per server (more possible). Players battle it out in arena free space or in a bases. Typical games are capture the flag, team on team and league or wing matches. Players select a spaceship and weapons to craft a ship to meet their needs. Battling in a rich visual environment players compete in building their scores, stats, wins and kills. If you like fast action, intense and addictive fast action online space combat then Phoenix USC is the game for you.
The beta phase of development has begun. You can also follow Phoenix USC progress on Twitter, Facebook, Google+ and RSS feed.
I have added a zoom-able radar feature to the radar window as well as a HUD system to Phoenix USC.
Video of new effects in animation and lasers. A really cool look at Phoenix USC progress.
New server feature allowing support for website server listings, Gametracker support and network update.
I have enabled a tiled background feature, added interfaces for buy, ship and pilot systems. Improved HUD with 'dock-able" radar window. Improved in game...
Video of the latest progress on Phoenix USC's alpha demo. Available November 2014.
I have posted three one minute snippets of the ambient soundscapes I plan to use in the alpha demo.
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