A procedurally generated platformer/roguelike fusion. You are a force knuckle pilot and propel yourself towards the Sky through aerial combat. The higher you manage to climb, the harder the enemies and challenges will become. I am trying to create a fun game for short but challenging rounds of arcade gameplay. Controller highly recommended.
Deoka is an elemental bird. You can control him to move elements such as fire, to light torches that will activate other mechanics like platforms. This shows how fire is moved. The player switches control to the bird, flys to the fire, picks it up and releases it at another torch. Then he switches back to Akamo, the main character.